snakenobi said:
daroamer said:
snakenobi said:
AussieGecko said:
snakenobi said:
AussieGecko said:
I thought MS put a shite load of money into Kinect... how would this be allowed without MS having a bit of the profits?
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they just licensed their tech
AND most of the moeny MS put into KINECT is marketing
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Wasnt talking about market, I said the product itself
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I know but what they are spending on marketing far outstrips what they have spent on kinect hardware itself
and the main tech is from primsense was already ready so MS just had to license it
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I love how people always try to downplay Microsofts role in Kinect by saying "oh, they just bought it" when that's far from the truth. A lot of the software that drives Kinect (including much of the skeletal recognition algorithms) was developed by Microsoft and much of it had been in development for many years before there was a "Project Natal".
Do you have any kind of source on what Microsoft spent on R&D for the device?
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i didn't downplay anything
also i agree that MS did alot of the software but the main part is the detection part,the software part is also done by the game developers
and you don't know anything if you are saying it was in development by microsft many years before Project natal.
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"Most of the money Microsoft put into Kinect was marketing", that's not downplaying? Come on.
And I said much of the software inside Kinect was around before Project Natal started, which is true. For example the speech recognition tech is based of the software that's been in Windows OSes for years.
From the article I linked to in the other post:
"Still, fragments of the solution did already seem in place. Microsoft Research's Beijing bureau had collected tomes on the successes (and failings) of facial-recognition technology. Redmond's speech-recognition software -- which now ships in Windows 7 and the Ford Focus -- had already been in development for decades."
Kinect was about bringing various different technologies together to create a unique experience. The PrimeSense depth camera, while obviously one of the biggest components in the system, is still only a part of the whole. There are decades worth of research and technology in there, even if some of them weren't developed specifically for Kinect.