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Forums - Microsoft - I believe Microsoft Kinect will have motion controls in the near future.

S.T.A.G.E. said: Actually the move control is the most accurate control for the movement he speaks of bro. That controller demands more movement than even the Wii. This is why Sony is getting No More Heroes and Microsoft isn't but yet it can handle the full value of a Just Dance type of game much like Microsoft can. Take Eye Pet for instance, it is a title where you could probably use your hands alone in the game; however, for accuracy in taking care of your pet with a hose or something with wash it the move controller is a welcomed addition. This way with the accuracy no work is done for you but you still get the casual experience.

Microsoft isnt like Microsoft is? say again/ 

Have you played Kinectimals game yet? that kinda solves the eyepet comparison. 

Kinect again can do a fair more bit than we can do before and with the 3d camera it can give you more movement then the Move camera.



 

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AussieGecko said:
S.T.A.G.E. said:
AussieGecko said:

nah dont see it, controllers would be going backwards, and for those that have Kinect would be kinda ripped off in having to get a control as well. No chance in hell


I don't see any growth for kinect besides simplistic hand and body movement in one area. How will they remedy this?


The same can be said for Move and Remote though as shown by Dance Central, Dance Central simply tests by camera ,as long as all games can be used in this fashion there simply is no need for buttons. 

In fact the potential for that reason imo is much much higher.


The eye toy scans your body in 3d space plus the move remote is used for enhanced movement and control in 3D space. I doubt you even have to use the controller for Dance central. Where Kinect has the edge is only based on the fact that Kinect has not one but two powerful cameras. The Move has far more potential for growth because it uses a powerful camera already and all forms and spaces of the 3d realm you're in can be accessed  and manipulated with the help of the controller. Didn't you watch the Move preview videos before it launched?



S.T.A.G.E. said:
ROBOTECHHEAVEN said:

m$ and kinect dont need something like the crappy move type of controller add-on for it , i have enjoyed kinect very much since i bought it for me and my family. cant stop playing it, and i believe m$ knows how to make its core games work without a need for a add-on ( move controller ) to get the depth and movement u speak of. also m$/kinect has proven sony so wrong on which tech it should have backed with sales speaking very loudly this holiday and i know will continue strong into 2011. 

Actually, MS hasn't proven Sony wrong at  all. They just proved the power of simplicity can win over the masses. Thats about it. Kinect is a media hub as well as a casual gaming experience. This is its true power. I've read reviews and played Kinect in the mall at Macy's. Most reviews of Kinect's titles show massive restriction but moderately high replay value already. You and your partner are scanned into the camera and fixed into a box in which you're restricted to have your motions read. I know Kinect will outsell the Move, this isn't my problem. My problem is that I see no growth. If it was capable of growth Sony would've had it by now.

So from your op and the bolded I'm getting:

Sony said it wasn't cool, and since they aren't doing it, it really isn't cool, so obviously it's not cool!

Yep, you got it all figured out.



AussieGecko said:
S.T.A.G.E. said: Actually the move control is the most accurate control for the movement he speaks of bro. That controller demands more movement than even the Wii. This is why Sony is getting No More Heroes and Microsoft isn't but yet it can handle the full value of a Just Dance type of game much like Microsoft can. Take Eye Pet for instance, it is a title where you could probably use your hands alone in the game; however, for accuracy in taking care of your pet with a hose or something with wash it the move controller is a welcomed addition. This way with the accuracy no work is done for you but you still get the casual experience.

Microsoft isnt like Microsoft is? say again/ 

Have you played Kinectimals game yet? that kinda solves the eyepet comparison. 

Kinect again can do a fair more bit than we can do before and with the 3d camera it can give you more movement then the Move camera.


Kinectimals isn't as accurate as Eyepet. As I said...the game can be played without your controller but you get more out of the game for having the controller. The Move camera is a 3D camera and you get no more no less out of it as far as movement is concerned. The Kinect camera is just stronger and is more accurate coupled with voice control. Other than that the move covers all other bases better whilst being able to do relatively the same thing.



TRios_Zen said:
S.T.A.G.E. said:
ROBOTECHHEAVEN said:

m$ and kinect dont need something like the crappy move type of controller add-on for it , i have enjoyed kinect very much since i bought it for me and my family. cant stop playing it, and i believe m$ knows how to make its core games work without a need for a add-on ( move controller ) to get the depth and movement u speak of. also m$/kinect has proven sony so wrong on which tech it should have backed with sales speaking very loudly this holiday and i know will continue strong into 2011. 

Actually, MS hasn't proven Sony wrong at  all. They just proved the power of simplicity can win over the masses. Thats about it. Kinect is a media hub as well as a casual gaming experience. This is its true power. I've read reviews and played Kinect in the mall at Macy's. Most reviews of Kinect's titles show massive restriction but moderately high replay value already. You and your partner are scanned into the camera and fixed into a box in which you're restricted to have your motions read. I know Kinect will outsell the Move, this isn't my problem. My problem is that I see no growth. If it was capable of growth Sony would've had it by now.

So from your op and the bolded I'm getting:

Sony said it wasn't cool, and since they aren't doing it, it really isn't cool, so obviously it's not cool!

Yep, you got it all figured out.


No. I'm stating what Microsoft must not have enough R&D time because Sony was studying what was cost effective and would give people the most for their money. I only used Sony as a point of reference because they used the tech and yes they wrote it off for good reason. They're after a broader audience than Microsoft seems to be  after. I'm not one of those guys who agrees with a company just because they are supposedly special to me. I have no loyalty to companies.



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S.T.A.G.E. said:


The eye toy scans your body in 3d space plus the move remote is used for enhanced movement and control in 3D space. I doubt you even have to use the controller for Dance central. Where Kinect has the edge is only based on the fact that Kinect has not one but two powerful cameras. The Move has far more potential for growth because it uses a powerful camera already and all forms and spaces of the 3d realm you're in can be accessed  and manipulated with the help of the controller. Didn't you watch the Move preview videos before it launched?

Here is where you lose me... Move has more growth because it has more buttons? Is that what you are saying, see you seem to be presenting this as fact even though it sounds like more of an opinion.

This is the biggest thing that frustrates me about this, discussions are fine. But somehow Kinect has game designers impressed even though by your logic just the camera is about the same as the move camera. What absolute horse raddish. Without the move controller, which has the signal response to the camera the move doesnt come close.

It is not that Kinect has 2 cameras it is that Kinect is designed to do a bit by itself. 

It is not the buttons that make Move somewhat accurate, it is the bright light from what I have read, would this be some what accurate. The reason in my opinion why Sony seems to be waging a war against non buttons is not the fact that move is more accurate but that Kinect seems to be showing signs of potential.

Now what you have seen up there is my opinion, not designed to be anything else. 



 

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S.T.A.G.E. said:


Kinectimals isn't as accurate as Eyepet. As I said...the game can be played without your controller but you get more out of the game for having the controller. The Move camera is a 3D camera and you get no more no less out of it as far as movement is concerned. The Kinect camera is just stronger and is more accurate coupled with voice control. Other than that the move covers all other bases better whilst being able to do relatively the same thing.

Okay if you are going to spout that Eyepet is more accurate then Kinectimals I would LOVE to have proof of this or is this another opinion from you.



 

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no, cause that will break their "you are the controller" concept for it...



S.T.A.G.E. said:
TRios_Zen said:
S.T.A.G.E. said:
ROBOTECHHEAVEN said:

m$ and kinect dont need something like the crappy move type of controller add-on for it , i have enjoyed kinect very much since i bought it for me and my family. cant stop playing it, and i believe m$ knows how to make its core games work without a need for a add-on ( move controller ) to get the depth and movement u speak of. also m$/kinect has proven sony so wrong on which tech it should have backed with sales speaking very loudly this holiday and i know will continue strong into 2011. 

Actually, MS hasn't proven Sony wrong at  all. They just proved the power of simplicity can win over the masses. Thats about it. Kinect is a media hub as well as a casual gaming experience. This is its true power. I've read reviews and played Kinect in the mall at Macy's. Most reviews of Kinect's titles show massive restriction but moderately high replay value already. You and your partner are scanned into the camera and fixed into a box in which you're restricted to have your motions read. I know Kinect will outsell the Move, this isn't my problem. My problem is that I see no growth. If it was capable of growth Sony would've had it by now.

So from your op and the bolded I'm getting:

Sony said it wasn't cool, and since they aren't doing it, it really isn't cool, so obviously it's not cool!

Yep, you got it all figured out.

No. I'm stating what Microsoft must not have enough R&D time because Sony was studying what was cost effective and would give people the most for their money. I only used Sony as a point of reference because they used the tech and yes they wrote it off for good reason. They're after a broader audience than Microsoft seems to be  after. I'm not one of those guys who agrees with a company just because they are supposedly special to me. I have no loyalty to companies.

The underlying assumption is clear, you've said it multiple times now: Sony said it couldn't reach a larger audience, and you have accepted that as fact.  This is the basis of your entire argument.

Broken into it's simplest components I stand by my comment; you have accepted Sony's assessment of the tech as law and are saying because of that, it can't work.  It's flawed logic, sorry.



S.T.A.G.E. said:
ROBOTECHHEAVEN said:

m$ and kinect dont need something like the crappy move type of controller add-on for it , i have enjoyed kinect very much since i bought it for me and my family. cant stop playing it, and i believe m$ knows how to make its core games work without a need for a add-on ( move controller ) to get the depth and movement u speak of. also m$/kinect has proven sony so wrong on which tech it should have backed with sales speaking very loudly this holiday and i know will continue strong into 2011. 

Actually, MS hasn't proven Sony wrong at  all. They just proved the power of simplicity can win over the masses. Thats about it. Kinect is a media hub as well as a casual gaming experience. This is its true power. I've read reviews and played Kinect in the mall at Macy's. Most reviews of Kinect's titles show massive restriction but moderately high replay value already. You and your partner are scanned into the camera and fixed into a box in which you're restricted to have your motions read. I know Kinect will outsell the Move, this isn't my problem. My problem is that I see no growth. If it was capable of growth Sony would've had it by now.

Coudl it not be that Sony saw Move as very close to Wii thus less risk then Kinect, which is just a camera. One you can guarantee will have a known userbase. GAH this is fun



 

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