By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - 3rd party developers can never get the full potential of the PS3

 

3rd party developers can never get the full potential of the PS3

True 52 47.27%
 
False 31 28.18%
 
maybe 27 24.55%
 
Total:110

Yeah, I agree. Up to now 3rd parties haven't made any game that has God of War III graphics... they can't even reach Uncharted 2 level of graphics :P.

They need to spend 1 or 2 years and a lot of money and resources creating an engine specifically made for the PS3 or at least Sony should create one and give it for free to third parties so they can start making games with God of War III graphics or maybe even better! But I don't think that will happen.

Up to now I'll have to go with "True". I hope they can change that in the future... at least start implementing Santa Monica's MLAA, jesus christ! just doing that will allow them to free the GPU to improve the graphics a little bit and games will have less aliasing than if they used 2xMSAA or 4xMSAA :P

Like Laguna would say "They could kill two "pigs" with a single stone", lol :P



A banner stolen from some site xD

Release Final Fantasy Versus XIII nowwwwwwwwww!!! lol :P

Around the Network

After many multiplats went better on the X360, I started to actually doubt PS3 had so much potential.

It's a shame a console that came out early can outperform the PS3 in any way. It should always have better looking games no matter if it is hard to code to or not.

Sure, PS3 exclusives look great. But what if Naughty Dog ported Uncharted to the 360? I wonder if it could look even better than it does on the PS3...



Sensei said:

After many multiplats went better on the X360, I started to actually doubt PS3 had so much potential.

It's a shame a console that came out early can outperform the PS3 in any way. It should always have better looking games no matter if it is hard to code to or not.

Sure, PS3 exclusives look great. But what if Naughty Dog ported Uncharted to the 360? I wonder if it could look even better than it does on the PS3...

If it was ported... not a chance.  It would have to be designed from the ground up to take advantage of the 360 hardware.  Then both versions would probably have their advantages/disadvantages, but I think the PS3 version would still slightly edge it out overall.



Sensei said:

After many multiplats went better on the X360, I started to actually doubt PS3 had so much potential.

It's a shame a console that came out early can outperform the PS3 in any way. It should always have better looking games no matter if it is hard to code to or not.

Sure, PS3 exclusives look great. But what if Naughty Dog ported Uncharted to the 360? I wonder if it could look even better than it does on the PS3...

you talk as if porting games, and optimizing code for platforms is an easy task, just an fyi......it's not, not by a long shot.

 



I'm tired of seeing this argument and people making claiming how PS3 exclusives are so far ahead. Coming from someone who has played nearly every big PS3 exclusive the only games which stand out far ahead graphically from 3rd party games and 360 games are Uncharted 2, Killzone 2, and God of War 3.

The PS3 has great graphics and is an amazing system but in my opinion most of you guys that claim this stuff must have not played games like Assassins Creed, Gears of War, or many others.



Around the Network
BenVTrigger said:

I'm tired of seeing this argument and people making claiming how PS3 exclusives are so far ahead. Coming from someone who has played nearly every big PS3 exclusive the only games which stand out far ahead graphically from 3rd party games and 360 games are Uncharted 2, Killzone 2, and God of War 3.

The PS3 has great graphics and is an amazing system but in my opinion most of you guys that claim this stuff must have not played games like Assassins Creed, Gears of War, or many others.

I think that's the point, just because there is a small amount of games that meet that status means something. what if ALL multiplats on ps3 looked and preformed like killzone 2, gow3, and uncharted 2. that's the question, will 3rd parties reach that level, and I'd say 2011 will tell all, with Rage, Brink, Mass Effect 3, Portal 2, and Crysis, that will be the year 3rd parties show if they can of can't push the ps3 as far as Sony's first parties.

I also think it will mark the end of the lazy (inferior) port era of ps3 multiplats.



Konami made Castlevania look great on PS3, Rockstar made RDR look great on PS3, Capcom made LP2 look great on PS3, SE made FF 13 look great on PS3.

There are some games from 3rd parties that at least in my opinion take advantage of the PS3 hardware.



Sensei said:

After many multiplats went better on the X360, I started to actually doubt PS3 had so much potential.

It's a shame a console that came out early can outperform the PS3 in any way. It should always have better looking games no matter if it is hard to code to or not.

Sure, PS3 exclusives look great. But what if Naughty Dog ported Uncharted to the 360? I wonder if it could look even better than it does on the PS3...


You are joking right?

Many of the best looking multi-plats look better on the PS3. Castlevania LOS, FF 13, are just a few examples. If Uncharted was made on the 360 first of all it would have used Unreal Engine like all other games on the 360. And then you'd have seen a gears of war again.

360 is a lot more easier to program for, so its much more easier to get an overall output from. Which is why moderately good looking games usually look better on the 360 because its easier to program for.

I don't get why people doubt PS3's power. Its been proven time and time and time again that its the most powerful console in terms of both graphics and performance this generation.

Oh btw guys do you know that GoW 3 runs at 44 FPS? Yeah, that's more than what Geow 2 runs, and with better graphics and textures. 

PS3 is also the only console(and even the newer PCs have a hard time doing this) to have MLAA as a possible anti-aliasing. And that is a fantastic method of AA btw. Which is done because of cell. Not the GPU. God of war 3 gets this awesome performance because of MLAA.

There are tons of plus points for the PS3. On the downside PS3 can't do foilage as well as 360 something that is evident in games like Red dead redemption and Mafia 2 although even for this there are ways around lmao. Assassins Creed definitely uses the cell though, its an awesome example of a very good looking multi-plat that looks a bit better on the 360, although that's probably because of quincunx AA used in the PS3 version.



goforgold said:
BenVTrigger said:

I'm tired of seeing this argument and people making claiming how PS3 exclusives are so far ahead. Coming from someone who has played nearly every big PS3 exclusive the only games which stand out far ahead graphically from 3rd party games and 360 games are Uncharted 2, Killzone 2, and God of War 3.

The PS3 has great graphics and is an amazing system but in my opinion most of you guys that claim this stuff must have not played games like Assassins Creed, Gears of War, or many others.

I think that's the point, just because there is a small amount of games that meet that status means something. what if ALL multiplats on ps3 looked and preformed like killzone 2, gow3, and uncharted 2. that's the question, will 3rd parties reach that level, and I'd say 2011 will tell all, with Rage, Brink, Mass Effect 3, Portal 2, and Crysis, that will be the year 3rd parties show if they can of can't push the ps3 as far as Sony's first parties.

I also think it will mark the end of the lazy (inferior) port era of ps3 multiplats.

That doesn't have anything to do with the "the power of the PS3" though.  Gears 2 looks better than Uncharted 1 and Gears 3 looks better than Uncharted 2.

Now let me point something important out here, this has NOTHING to do with comparing 360 vs PS3.  I'm simply using this as an example to the people who run around claiming PS3's true power is far ahead of everyone else and only PS3 exclusives are the best looking games.  To be honest it has nothing to do with the PS3 and everything to do with developers.  Epic has achieved similar graphics on the 360 that Naughty Dog has on the PS3, and even set to surpass Uncharted 2 with Gears 3 from everything I've seen.

In short the reason God of War, Uncharted, and Killzone look so amazing has more to do with extremely talented developers than the system itself.  When you get a talented team together on either console the bar for graphics can be raised.



Ofcourse, sony 1st party studio gets a lot of help on their development so yeh this is a "duh".