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Forums - Microsoft - Its about time Microsoft start acquiring developer/s

Squilliam said:
Scoobes said:

I completely disagree. As a gamer, I would much rather have 3 very good exclusives to a single good and popular game. I'd much rather have the choice and the variety. Is money an issue? Possibly, but I'd still rather be spoilt for choice then have only a small set of games to choose from. For the console manufacturer it can also be beneficial as you're bringing in users and customers with diferent tastes which can increase sales of all software in a range of genres.

Also, your point about number of hours spent on the titles is true, but just because their are more titles out their doesn't mean people don't devote large amounts of time into those titles. The content available in Sony and Nintendo exclusives is more than enough to keep people playing for over 100 hours, and many do.

The console makers have found out it is better to sell one game to people who buy between 1 and 4 titles per year or even increase the numbers of titles they buy than to sell 2 or more games to people who buy 5-15 titles a year. Cue Nintendo for the former and Sony for the latter, Nintendo of course being the more successful at moving units of the two given the fact that the thick edge of the wedge is a much better side of the market to work on. This is the market reality and here what you prefer doesn't really factor into anything.



In your previous post you stated:

"You as a game buyer would also prefer one sublime game to three good games, wouldn't you?"

That's more what I was responding to (should have made that clearer). It read more like you were stating that it's better for consumers to have less games, less choice and potentially, less innovation. From the manufacturers POV this is not neccessarily the case but they each seem to recognise the value of having exclusives in a range of genres. Yes, it's very important to sell large numbers of units (and to sell to the 1-4 title per year group), but exclusives for console manufacturers also have the added incentive of expanding the consumer base. By having stand-out titles in a range of genres you effectively make the console more attractive to a wide array of potential customers.

The other plus side to this is that 3rd-party software in the same genres are likely to get a boost if an exclusive can garner interest. How many purchased more FPS' due to their experience with Halo for instance?



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Mr Khan said:

That would've been very odd of Microsoft to even think that they could do that, forgetting who actually created Donkey Kong, plus those were titles strictly developed by Rare with no publishing rights (though while under contract they retained certain rights to DK's likeness, like creating 3D models for him and such)


Yeah it was around the time when a movie company wanted rights of Donkey Kong because of the closeness to King Kong. Twas a weird time haha



 

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homer said:


I have yet to see any Kinect software that warrants its purchase. The current software is pretty weak imo, although it is still early. How can you compare modern rare to the past rare? Past Rare>>>>>>>>> Modern Rare. Microsoft has turned a talented developer into a decent or even mediocre one. DKC1, DKC2, DKC 3, Banjo Kazooie, Banjo Tooie, Goldeneye, Perfect Dark>>>> anything they have done with Microsoft. They used to make cool games, not features for consoles. About MS making the most money, not really a big shocker there.


Each to their own I suppose. Rare have done a lot more for the 360 then they did for Nintendo in my opinion for the reasons I have stated earlier in this thread. Repeating myself is kind of annoying. They have become less of a games developer these days then a very large developer of many things. They made Perfect Dark on the XBLA, it appeared to do rather well.

Though this is obviously an opinion, I am clearly not going to change my mind and you will not yours. MS needs to make money that is why the entered the consoles department. They didnt just enter to beat sony or nintendo they entered to help establish their brand.

I know they are crazy, wanting to make money jeez crazy bastardos o.0



 

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As someone had said before, it takes more money to create and run a studio, or rebuy one rather than just purchase a timed exclusive, I think those COD map packs ideas are just genius, considering how many map packs are sold ,somewhere in the region of millions. A month of wait for any hardcore fan is a torture and a half. And if you have the map packs/ content on Xbox, of course you're bound to renew your Live membership, thus drawing those hardcore COD fans from PS3 to 360. It's a hard course ofc lulz, I just wonder how much they paid for 3 YEARS, (3 CODs) effectively.



Disconnect and self destruct, one bullet a time.

You will find all the best devs from bioware taking the money and running, the best don't assosciate themselves with Microsoft. It's a dev thing believe me ;)



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they dont give a shit about game

they just want money that is it.

also, they can still sign them for exclusive game so no big deal



Time to Work !

optoma1990 said:

You will find all the best devs from bioware taking the money and running, the best don't assosciate themselves with Microsoft. It's a dev thing believe me ;)


Wtf is your problem with MS, you need to really get over it, same as libeulle



 

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AussieGecko said:
optoma1990 said:

You will find all the best devs from bioware taking the money and running, the best don't assosciate themselves with Microsoft. It's a dev thing believe me ;)


Wtf is your problem with MS, you need to really get over it, same as libeulle


He trolls 360 at every opportunity. That's what I noticed anyway.



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Squilliam said:

No problem on the length, so long as the content is justifying it. Anyway im responding on IE because Firefox crashes too much and I dislike Google for percieved privacy infringement.

Anyway where we differ here is that I see the word 'exclusive' as only part of the story. What you are really looking for is 'exclusive value' or 'exclusive experiences' differentiating between different consoles. For instance Gears of War was the first real current generation blockbuster on the HD consoles, in 2006 that represented a real exclusive experience you couldn't find anywhere else. In 2008 when Gears of War 2 was released that exclusive value had diminished so at that point whether Gears of War was exclusive or not didn't matter so much because as game libraries develop the value of exclusives diminish because the extra value they offer which isn't matched on other consoles is diminished or removed completely.

Where this generation is different to other generations is that the exclusive experiences aren't limited to just the games. In the last generation all the consoles were pretty much the same and the only differentiation was really provided by the games themselves. In this generation you real differences in the systems themselves especially now that Kinect and Move are out. So without the games to differentiate the systems as much the systems still differentiate themselves by the actual physical interfaces, operating systems and online networks. There is no danger in having fewer exclusives because the systems have differentiated themselves to a greater degree than they have in the past couple of generations in spite of the fact that everything is multiplatform with fewer exceptions.

As for fanboys and general riff raff behaviour, well, you'll probably find that the closer peoples values are the more they tend to act out between each other because they feel they are in more direct competition. You'll probably find that the Move / Kinect fans will eventually ignore each other because the target market for the two interfaces are completely different. Had Move and Kinect been identical you'd have probably found that there would be more arguments and fighting because the systems were targeting the same customers and had similar values.

So do I think exclusives are worth it? Well not so much, however whenever a console can bring true exclusive value then thats a good thing. I don't think for instance that Microsoft buying Bioware and subsequently denying people the ability to play a fantastic game like Mass Effect would solve anything because it seriously wouldn't add that much value to the console, the money would be better spent on true improvements to Xbox or Xbox Live instead because that improves the experience of Xbox 360 owners without denying Sony/Nintendo console owners the benefit of future games from Bioware.

Yeah for some reason ie9 beta sucks atm for me. :-/

Yeah exclusive is defintley part of the story but it used to be the main part, and that is the gen i started. Sega Mega Drive II vs Super Nintendo if I remember correctly.

Yeah I know what you mean by online, its my head is kinda still in the past. But you rightly point out that in the obvious case of Kinect vs Move. In fact where I work people are wanting to buy Xbox because of Foxtel... Foxtel, its crazy. When I was younger and anybody would want the sega becasue of any purpose but games is incredible.

This Generation is really changing everyones thoughts on what games consoles should be.

The differentiation of the fighting between consoles is part of the reason why I think MS needs more exclusives. Kinect and Move are just more exclusives. XBL vs PSN are exclusives in their own right imo, they both feature heavily in the importance of the console.

Yes it would have sucked for Playstation not to get it Mass Effect but the same argument can be used for most other games. Exclusives are quite like that, they are exclusives. Mass Effect would have added a lot more if it wasnt on ps3 but it sold decently on PC/ was burned a lot on the PC. That is the thing that kind of thing that doesnt really work in the argument. Mass Effect COULD have been a console seller but wasnt for that reason.

Again just my thoughts on the matter.



 

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homer said:

I have yet to see any Kinect software that warrants its purchase. The current software is pretty weak imo, although it is still early. How can you compare modern rare to the past rare? Past Rare>>>>>>>>> Modern Rare. Microsoft has turned a talented developer into a decent or even mediocre one. DKC1, DKC2, DKC 3, Banjo Kazooie, Banjo Tooie, Goldeneye, Perfect Dark>>>> anything they have done with Microsoft. They used to make cool games, not features for consoles. About MS making the most money, not really a big shocker there.

You forgot Jet Force Gemini and Conkers bad fur day !!!...your not a real Rareware fan...lol just kidding.