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Forums - Sony - CVG: Resistance 3 - Moving away from the military side of things

 

We're moving away from the military side of things," says Resistance 3's creative director Marcus Smith. "Humanity has had to change tactics. This is a game about survival."

To demonstrate, we're shown a demo of new protagonist Joseph Capelli wandering around a crammed school house that's serving as a sanctuary for an exiled township.

He's free to roam and explore as the stories of the inhabitants quietly unfold around him.

The area is rich in detail: we see a Chimeran flute, a child crying over a corpse and a cook reaching down for ominous-looking 'reaper bits' to add to his stew.

Source

go to the source for the complete Preview. I personally love the sound of it



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I'm liking the sound of this.



Sounds cool



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

Sounds great, I just hope it doesn't become too much of a survival game ala Left 4 Dead. 



Sounds awesome so far! I actually didn't like the Military part of the first 2 Resistance games, lol.



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Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords 

They're definately channeling Half Life 2 vibe it seems, which for the SP is a good thing as HL2 is arguably the gold standard for FPS SP campaigns.



Try to be reasonable... its easier than you think...

This is great, it's almost like they are reading my mind lol. It's very nice to see them moving out of the military stuff, now I hope we won't see a lot of that fugly chimera areas so common on Resistance. Insomniac, please use more external/human areas this time!