By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Gran Turismo 5 Inside Sims Racing Review - Part 1.

lestatdark said:
zgamer5 said:

saw the review, its good, and oh the irony they are level 19 :P

If we wait for them to reach Level 40, then they would only review it next year

It takes three 2H.30min endurance races to go from 29 to 30.. You don't want to know how much exp it's needed in the higher levels


i dont even have the endurance races yet!!!

and ironically my audi r8 has damage even though im level 15.



Being in 3rd place never felt so good

Around the Network
zgamer5 said:
lestatdark said:
zgamer5 said:

saw the review, its good, and oh the irony they are level 19 :P

If we wait for them to reach Level 40, then they would only review it next year

It takes three 2H.30min endurance races to go from 29 to 30.. You don't want to know how much exp it's needed in the higher levels


i dont even have the endurance races yet!!!

and ironically my audi r8 has damage even though im level 15.

Yeah, I had scratches and dents way before Level 20, but I started suffering mechanical problems in the Extreme events. 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

The review I've been waiting for. Thanks for posting!!



EMULATION is the past.....NOW.......B_E_L_I_E_V_E

 

 


lestatdark said:
zgamer5 said:

saw the review, its good, and oh the irony they are level 19 :P

If we wait for them to reach Level 40, then they would only review it next year

It takes three 2H.30min endurance races to go from 29 to 30.. You don't want to know how much exp it's needed in the higher levels

I'll know =] too bad after i took my GT5 i can't stop at home to play it...

But yesterday i was almost driving inside a river (so strong the storm were).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
lestatdark said:
zgamer5 said:

saw the review, its good, and oh the irony they are level 19 :P

If we wait for them to reach Level 40, then they would only review it next year

It takes three 2H.30min endurance races to go from 29 to 30.. You don't want to know how much exp it's needed in the higher levels

I'll know =] too bad after i took my GT5 i can't stop at home to play it...

But yesterday i was almost driving inside a river (so strong the storm were).

Just to boost your curiosity...it takes 24.5 days of effective racing to get from 39 to 40



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

Around the Network

closing in to PC sims on physic and force feedback is very very impressive, and it does have the best presentation overall imo. People might bitch about loading like it's the end of the world but everytime I goto a different menu in that game, I can feel how much love went into making them and that's something other racing sims don't currently have.



lestatdark said:



Finally, Inside Sims Racing have posted Part 1 of their GT5 review, here are some highlights from it:

1 - Has an good overall performance with almost every wheel in the market, with some minor issues here and there. Fanatec wheels have the best performance, thanks to the customizable brake sensitivity.

2 - In contrast to other simulators, has fewer customization options (livery mostly), but the mechanic customization is solid and has an actual effect on the car performance, which is pretty noticeable in the engine customization, changing even the sound that the engine makes.

3 - Best physics and Force Feedback in any simulator currently available in consoles, coming close to the experience of iRacing and rFactor.

4 - They seemed completely captivated by the game, even admitting that they can't stop playing it.

5 - Has the best graphical presentation in any simulator, including PC simulators, even with all the inconsistencies like the poor alpha effects and jagged shadows.

Also, pay special attention starting at 49:38.  This is why simulator reviews should be left to actual professionals, or at least someone who has basic knowledge about how a simulator should work/perform. I couldn't have said it better than both Jessica and Darin did.

 

and what I find funny is how they praise things most reviews bashed.

the menus for example, straight forward, no confusion everything at all, yet almost every other reviewer "but but teh menus are too complicated, bad menus blah blah blah"

even the crash sounds.

they could give this game a 6/10 and will agree whole heartedly

this will be 1 in the 1% of GT5 reviews that will be actually creditable in my opinion.  

next part they said will be out sometime next year, wow 



dahuman said:

closing in to PC sims on physic and force feedback is very very impressive, and it does have the best presentation overall imo. People might bitch about loading like it's the end of the world but everytime I goto a different menu in that game, I can feel how much love went into making them and that's something other racing sims don't currently have.


I can fell the love tonight =]



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

goforgold said:
lestatdark said:

and what I find funny is how they praise things most reviews bashed.

the menus for example, straight forward, no confusion everything at all, yet almost every other reviewer "but but teh menus are too complicated, bad menus blah blah blah"

even the crash sounds.

they could give this game a 6/10 and will agree whole heartedly

this will be 1 in the 1% of GT5 reviews that will be actually creditable in my opinion.  

next part they said will be out sometime next year, wow 

Yup, that's why I loved their punchline in the end. Really put to light all the bad professionalism that most reviews had. 

Next part will probably be when they unlock everything, meaning they'll have to reach level 40 in both A-Spec and B-Spec to unlock Nurburgring 24H endurance. 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

great review....great summary :P



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!