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Forums - Nintendo - Iwata Asks: Sakaguchi x Sakamoto on The Last Story... now in English

Joelcool7 said:
Khuutra said:
Joelcool7 said:

Well I hate to break it to you but I remember reading ONM interviews with Shigesato Itoi back in the GBA days in which he talked about Mother 3. I also remember ONM confirming it as coming to the U.K and guess what it never did. NoE has many times given off false vibes and confirmed or denied things that were either not coming or were coming. Infact NoA has done the same thing many times.

The only ones who really know what Nintendo is going to do are Iwata and the people at Nintendo Japan. Maybe they are already localizing the game or maybe they are testing the waters. What if Nintendo is monitoring web traffic as we speak to decide whether or not they'll bring it here.

One thing I've learned from being a Nintendo fan, don't believe anything till Nintendo officially confirms or denies it. By Nintendo I mean Nintendo Co in Japan not NoA , NoC or NoE!

If NoA makes an announcement about a game being released you can probably take it as true.


In most cases. But I remember Disaster Day Of Crisis being announced by Nintendo Power which at the time was owned by Nintendo as coming to North America. Never happened. Also Reggie has denied several things like the Micro and the DS:Lite. But then again NOA rarely ever confirms stuff that isn't coming but they will lie to you about stuff that is coming. I guess its their job not to let people in North America know about something before the big wigs in Japan do.

Shit happens, and sometimes games get canned.  Disaster was announced for the US originally, it even debuted at E3 (like Monado/Xenoblade) but the release was killed because it didn't meet NOA's internal quality standards. This is also why Fatal Frame didn't come over, but for different issues (bugs).

This isn't the first time it's happened though.  Sin & Punishment was announced for N64 in America (it was actually developed for the American audience primarily) but the release was canned after Conker underperformed and Nintendo decided the US N64 market just wasn't active enough to continue supporting.  There are other examples of games being officially announced for US release and then dropped too (Custom Robo GX, DS Air/Jet Impulse) but it's honestly still a pretty rare thing.



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Thanks for linking to the interview, it was definitely an interesting read. I'm getting more and more excited about the Last Story. I can't wait until it comes out next month!




starcraft: "I and every PS3 fanboy alive are waiting for Versus more than FFXIII.
Me since the games were revealed, the fanboys since E3."

Skeeuk: "playstation 3 is the ultimate in gaming acceleration"

palancas7 said:

If it was never coming they wouldn't bother translating it and put it on the official website. Joelcool7, let us celebrate in peace.

*dances*


partially agree with this, but we'll see if Nintendo think this has got more capital than MH3 (which i  always expected would be more popular in the West, despite the PS2 sales etc).



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.