Immortal said:
1) Let's stick to video games for now, all right, :P? Honestly, just look at Super Mario Bros., pretty much the only other instance something like this has happened, it's phenomenonal, even now, like a quarter of a century later.
2) Honestly, if you're speaking of impact, Wii Sports pretty much turned the entire market around. It turned a console that was likely to sell 10m into a "you see, I was right, it only sold 100m LT, take that, Nintendo fanboy!" It most likely added more gamers to the market than the entire shooter genre. Also, please consider Sports Champions and Kinect Sports, high-profile attempts by competitors to try to save some market share for themselves. Move and Kinect would not have had a sports game as (one of) their killer apps had it not been for this monster right here.
3) I thought I might have on that one, xD. Could you please explain it then?
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1. I actually think that it's good to diverse the discussion, because games are just another form of entertainment, and a lot of times it goes by similar trends as music.
About SMB - It isn't remembered just because it sold well (check Duck Hunt), this one, single game, created so many of the basic fundementals of today's game design that it pretty much created modern gaming, withour SMB gaming just wouldn't exist, so it is remembered not only for how it was as a game (and a damn fine one I might add, played it for the first time this year XD), but because it is a landmark in gaming history.
2. But, again, I didn't say that Wii Sports didn't have an impact, because it did, I say that:
a: We really can't tell what will be five years from now, how can we say what will happen in twenty? We don't even know if the market that the Wii created will still be around five years from now.
b: We still don't know how many units Kinect and Move will sell, so far they can be a short term trend that will end before next christmas.
c: CoDs impact was on an existing market, and had a very big impact on it, from that aspect, it had an effect on online multiplayer gaming to the extent of SM64 on 3D gaming, it got a lot of things right, and a lot of companies just strated creating ripoffs of it.
3. Okay, I just wanna say first that it's nice to have a rational conversation with someone on the internet, doesn't happen a lot :P
What I said that the things that were considered "one of a kind", and are still remembered, are either remembered for being very influencial (like SMB in gaming), involving pepole emotionally (like Dark Side of the Moon by Pink Floyd in music) or, simply because they sold a lot (like Titanic in cinema).
In relation to our discussion, if Wii Sports or CoD4 will be remembered as "one of a kind", it will be either because of influence, or simply because of selling a lot, but if you take a game like MGS4 for example, it didn't sell that much, but I know enough grown men who cried at certain points while playing this game, this is the sort of "one of a kind" emotional impact I was talking about, that pepole can be talking about years from now.
I hope I made everything clearer now :)