
"There's some spectacular tech powering the experience: atmospheric lighting, uncomfortably realistic audio and a subtle attention to detail that's difficult to encapsulate. But, I doubt you'll stop to soak it all in. In fact, you'll be lucky if you can manage a mumbled "wow," as you try to catch your breath after each level."
"What takes Dead Nation from a "good" experience to a "great" one is that it constantly keeps you on your toes, surprising you in all sorts of dramatic ways with a seemingly bottomless bag of tricks. Housemarque constantly plays with perspective. It uses light as a blinding enemy in one level and fire in another. The environment is an indiscriminate weapon against zombies and you: A deathly conveyor belt in the penultimate level still has me spooked."
"If you read my preview, you know that I first approached Dead Nation with a lot of skepticism. Really, another zombie game? But if you have a willing friend, and don't have a history of heart disease, this is a journey worth taking."
Score: 5/5
Source for the full review by Joystiq
Sounds and looks awesome

In-Kat-We-Trust Brigade!
"This world is Merciless, and it's also very beautiful"
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