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Forums - Sony - Why Sony passed on Kinect

maximrace said:
jneul said:
darklich13 said:
jneul said:
fredfuchs said:

i never understand why move controler needed the wierd looking ball end part? was it suppose to look like an icecream cone to attrct the kiddies? couldnt they have not made it look so odd?

because the glowing sphere is very easy to track in 3d, and the algorithm required to do so is not very complex or taxing upon the system, that is why when combined with the gyros and accelerometers and magnetometers move is such a really precise and impressive piece of technology, fact is you forget about the sphere (if you hated it) and grow to love it when you are playing games, just from the immersion you get

Could have easily been done with IR and those glowing stupid balls would not have to be there

even tracking a controller(without the sphere) is not efficient as tracking a sphere on top of a controller, if you ever programmed you would know this, it still would not be as fast or as precise as move, each system has it's benefits kinect can do full body tracking(3d) and casual games, move can do full body tracking (if needed in 2d), and all kinds of games....

DUDE, can you possible be more fanboyish? Get a life

right in your face bro right in your faca, and it's dudette:-p

when kinect does presice 3d tracking with small amounts of lag like move, let me know



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

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jneul said:
maximrace said:

UDE, can you possible be more fanboyish? Get a life

right in your face bro right in your faca, and it's dudette:-p

when kinect does presice 3d tracking with small amounts of lag like move, let me know

When you grow some balls let me know!

Its apples/oranges. Competely different implementations and limitations.



Tease.

billsalias has the most informative, and sensible responses in this entire thread. Thanks guy. 



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Squilliam said:
jneul said:
maximrace said:

UDE, can you possible be more fanboyish? Get a life

right in your face bro right in your faca, and it's dudette:-p

when kinect does presice 3d tracking with small amounts of lag like move, let me know

When you grow some balls let me know!

Its apples/oranges. Competely different implementations and limitations.

thats what i said earlier on but anyhow moving along now(not the balls thing)



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1

First off, I think far too many people are far too focused on the technology behind these solutions; and have an odd belief that one of the main console manufacturers couldn't produce the same technology that the other console manufacturers could. The truth is that the specific technology doesn't matter to consumers (that much), and all of the console manufacturers have the resources and relationships to implement anything the other manufacturers can produce.

The reason why Sony and Nintendo passed up on Kinect was (probably) a business decision. It could have been based on the cost being too high for an implementation that met people's expectations, or that controller free gaming had been less than successful when it has been tried in the past, or their HCI R&D is moving in a direction which didn't see value in Kinect. The decision they made might be right, or it could be wrong, or it might be more mixed; and it is entirely possible that it could seem wrong initially and then down the road seem like the correct decision.