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Forums - Gaming - Is the Hollywoodlization of game here to stay?

Solid_Snake4RD said:
disolitude said:
Solid_Snake4RD said:
 

you can bring all types of articles in and everything but not prove the point urself

 

and the inflating budget is not  because of games looking like movies

 

Activision speding 40m to build MW2 and then spending $160m for acdertising is what is hollywoodization

 

Naughty Dog making Uncharted 2 FOR JUST $20m isn't hollywoodization


lol...youre completely off the rocker in this thread. You are either playing dumb or have no idea what holywoodization of videogames is.

Holywoodization = games looking, costing and acting like big budget movies (trailers, 1st week openings)

Period.

Has nothign to do with western culture or 50 cent. Sony has pushed this type of gaming as much as  Microsoft this gen if not more...

you don't seem to understand what i said

i agree with games cost and acting like big budget movies and big first week openings

 

but which game of sony has has big first week openings?

halo is what started it i think so

games cost and advertising budgets is what is pushed  MS and further acitivision

 

 

even though PS3 didn't do all this it still has contribute but the point is why

 

cause when 360 launched early and was succesful,the early succesful console in that generations defines alot of the  generation

 

and it changed the likes and choices games release and gamers experience games

 

and hence PS3 also followed

 

the point i am making is that it wouldn't be the same if PS3 was the early success cause it wouldn't have gone for big openings and advertisng and launch events and what not

 

i mentioned western culture is cause hollywood and all this glamorous and shiny and blitzy is what happens in the west

Ninty and SONY don't do this,you can see this by their strategies in the last gen and what they have done


So you are ok with games playing like big movies and being cinematic, but are not ok with the cost and movie trailer premiere like hype? One goes with another in my opinion...

The big cost of games is there because games need to look and play like movies. If they weren't so focused on presentation and visuals, they would not cost as much...

 



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disolitude said:
Solid_Snake4RD said:
disolitude said:
Solid_Snake4RD said:
 

you can bring all types of articles in and everything but not prove the point urself

 

and the inflating budget is not  because of games looking like movies

 

Activision speding 40m to build MW2 and then spending $160m for acdertising is what is hollywoodization

 

Naughty Dog making Uncharted 2 FOR JUST $20m isn't hollywoodization


lol...youre completely off the rocker in this thread. You are either playing dumb or have no idea what holywoodization of videogames is.

Holywoodization = games looking, costing and acting like big budget movies (trailers, 1st week openings)

Period.

Has nothign to do with western culture or 50 cent. Sony has pushed this type of gaming as much as  Microsoft this gen if not more...

you don't seem to understand what i said

i agree with games cost and acting like big budget movies and big first week openings

 

but which game of sony has has big first week openings?

halo is what started it i think so

games cost and advertising budgets is what is pushed  MS and further acitivision

 

 

even though PS3 didn't do all this it still has contribute but the point is why

 

cause when 360 launched early and was succesful,the early succesful console in that generations defines alot of the  generation

 

and it changed the likes and choices games release and gamers experience games

 

and hence PS3 also followed

 

the point i am making is that it wouldn't be the same if PS3 was the early success cause it wouldn't have gone for big openings and advertisng and launch events and what not

 

i mentioned western culture is cause hollywood and all this glamorous and shiny and blitzy is what happens in the west

Ninty and SONY don't do this,you can see this by their strategies in the last gen and what they have done


So you are ok with games playing like big movies and being cinematic, but are not ok with the cost and movie trailer premiere like hype? One goes with another in my opinion...

The big cost of games is there because games need to look and play like movies. If they weren't so focused on presentation and visuals, they would not cost as much...

 

thats why a big visual game like uncharted 2 had small costs

 

about what i like or not,i would like games to remain games not big events like they are now



Very probably.  Blame the masses... that's what I do.  They never argue back.



Try to be reasonable... its easier than you think...

I'm scared of change. Come on people can any one here really agree on what the hollywoodation of games actually means.    I'm loving this Gen so if you think hollywoodization means making games like the 360 and PS3 than I love it!



chocoloco said:

I'm scared of change. Come on people can any one here really agree on what the hollywoodation of games actually means.    I'm loving this Gen so if you think hollywoodization means making games like the 360 and PS3 than I love it!

Well I can't speak for everyone here but to ME at least, it means games developers putting further emphasis on narrative, cinematics, cutscenes, graphics, dialouge, etc, and (usually) making the actual GAMEPLAY mechanics and freedom of choice within the game suffer as a result.

So what you're generally left with is an epic game story and graphic wise, with overly complex control schemes, but when boiled down to its gameplay essence, it is highly linear, simplified, and limited. I find more and more games falling victim to this trend. To put simply, you are taking in the experience imposed upon you by the developer, rather than creating your own experience, which IMO is what a game SHOULD be about.



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Metallicube said:
chocoloco said:

I'm scared of change. Come on people can any one here really agree on what the hollywoodation of games actually means.    I'm loving this Gen so if you think hollywoodization means making games like the 360 and PS3 than I love it!

Well I can't speak for everyone here but to ME at least, it means games developers putting further emphasis on narrative, cinematics, cutscenes, graphics, dialouge, etc, and (usually) making the actual GAMEPLAY mechanics and freedom of choice within the game suffer as a result.

So what you're generally left with is an epic game story and graphic wise, with overly complex control schemes, but when boiled down to its gameplay essence, it is highly linear, simplified, and limited. I find more and more games falling victim to this trend. To put simply, you are taking in the experience imposed upon you by the developer, rather than creating your own experience, which IMO is what a game SHOULD be about.

I like your definition, but what popular games do you consider as an example?

Don't forget open world games and wrpgs are not like your description at all, plus Nentendo doesn't make games like this at all in my experience.



Solid do you just half chose to ignore when other's tell you the truth or do you really believe what you say?

OT: I agree with CGI. If people still enjoy those games and you can have normal games as well as hollywood style games why is it a bad thing?



JerCotter7 said:

Solid do you just half chose to ignore when other's tell you the truth or do you really believe what you say?

OT: I agree with CGI. If people still enjoy those games and you can have normal games as well as hollywood style games why is it a bad thing?


didn't really understand your comment



Hynad said:

It's not about cinematic games.  It's about half assed sure bets that the industry keeps on spitting at us, year after year, with barely an ounce of imagination or creativity.  The way every single product gets the streamlined and over-simplified treatment so the gullible morons of this world can understand everything in a few seconds without the need to ever really understand what the hell is going on.

 

Here's a visual example of what the Hollywoodification really is when applied to the gaming industry:

That game in 1993 cost 200x less than that game produced in 2010. If content cost the same, the 1993 and 2010 games would be identical if not showing the 2010 with significantly more complexity. Also there are plenty of games out there with even more complexity, any open world title comes to mind effectively.



Tease.

Squilliam said:
Hynad said:

It's not about cinematic games.  It's about half assed sure bets that the industry keeps on spitting at us, year after year, with barely an ounce of imagination or creativity.  The way every single product gets the streamlined and over-simplified treatment so the gullible morons of this world can understand everything in a few seconds without the need to ever really understand what the hell is going on.

 

Here's a visual example of what the Hollywoodification really is when applied to the gaming industry:

That game in 1993 cost 200x less than that game produced in 2010. If content cost the same, the 1993 and 2010 games would be identical if not showing the 2010 with significantly more complexity. Also there are plenty of games out there with even more complexity, any open world title comes to mind effectively.

I remember getting lost in those types of games and getting very annoyed until I found the right way to go, but there is no denying games need more variety.