Baalzamon said:
theprof00 said:
Wasn't it not supposed to use cpu at all? I remember that being posted here before when it was leaked that they were taking out the onboard kinect processing.
Anyway, I was under the assumption that multitasking actually increased the amount of cpu being used by both programs and created memory bottlenecks, is that not true?
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Not sure about the multitasking thing, but it was originally stated that the Kinect would have a processor of its own. Microsoft, however, later announced this would not be the case. I would say the major reason for this is because if they would have had to put a processor in every single Kinect, it would be a minimum of $200 on store shelves, and while I cannot for the life of me believe that $149 is selling as much as it is in preorders already, I really don't think people would pay $199 for it.
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Well, a 2.4Ghz processor doesn't cost that much on the commercial level, and if kinect uses less than a tenth, they could've probably used much much cheaper processors than 50$. I know a big part of dropping the processor was to lower the price, but I recall them saying that kinect would barely use the processor at all.
Anyway, it's not a big deal, it'll be able to run higher quality games than the resident evil railers on wii. It's not that bad. I'm just trying to figure out how much this revelation has changed from what they originally said it would use.