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Forums - Gaming - Keiji Inafume (Megaman designer) leaves Capcom

Aiddon said:
hikaruchan said:
Aiddon said:
hikaruchan said:
Aiddon said:
hikaruchan said:
Aiddon said:
hikaruchan said:
Aiddon said:
Mr Khan said:

Maybe Capcom will move away from their incessant kowtowing to everything they perceive to be "Western?"


That would be heavenly. I won't deny that Inafune has done great things, but his petulant, disrespectful attitude has really made me lose a lot of sympathy for the man.

I was worried that Inafune san would screw up a possible Onimusha 5 but now we might get a Onimusha game soon that is not overly westernized.  


That would also be very nice. Though the thing is there's a perfectly acceptable time period in Japanese where Westerners could show up.

What I meant is that Onimusha should remain a very Japanese Samurai Horror Anime Style Game. and not turn into a generic western style  Action Horror like CAPCOM did with RE5.  

also Onimusha 1-3 were st in the Sengoku Period between 1560-1588 and Onimusha 4 is set in 1997 15 years after the death of Nobunaga Oda and just before the EDO period started. Westerners first turned up in Japan in 1555 western guns and tech is fitured in Onimusha 2, 3 and 4 inffact in Onimusha 4 there is a lot os western stuff and  of the 5 characters you play as is a Spanish.   

I was actually thinking of the Meiji Era where Japan opened its doors after an isolationist period. Plus it would be a good excuse to have cowboys or something. Lately I think too many Japanese developers have gotten the wrong idea about appealing to the West. It seems that the most successful developers are ones that DON'T pander to America like Atlus, Nintendo, and Platinum Games.

But Onimusha 5 would be set in the EDO Period under the Tokugawa shogunate because Onimusha follows real timelines of History and if you played Onimusha 3 you would be aware that a lot of the Game took place in current Day Paris, France because of the Genas use of time travel and had Jean Reno as a second playable character who used a whip.   

 

If I hadn't played the games I wouldn't be mentioning them. I'm well aware that they followed the timeline of Japanese history, but there's one big problem with the Edo Era: IT'S BORING AS HELL. It wasn't exactly a turbulent time, unlike the Sengoku period that Samanosuke was in where the entire country was engulfed in civil war. The Bakumatsu and the subsequent Meiji Era would be better times to set a new game due to the radical shifts in culture which led to far more tense situations

you obviously have not seen Ninja Scroll or anime other Anime based in the EDO prod.  


Actually I have, as well as stuff like Basilisk which was created by the same guy who wrote the book that Ninja Scroll was based on. One of my favorite series is Blade of the Immortal which is also set during the period. However, the Edo Era's conflicts weren't really big and splashy like that of the Sengoku or the Bakumatsu. They were more cloak and dagger than anything as on a whole the country was stable for about 250 years.

You fail to realize one major point ONIMUSHA is a Horror Game based around Japanese Demon legends (TENGU) mixed with Real history, NOT Just Historical REAL Drama play.  



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A massive interview with Inafune in Neogaf.

 

KI: The reason why I'm quitting is basically because I think that the game industry itself must change the way it goes about making games. You might think I'm being hypocritical, but the really big wall that the Japanese game industry is hitting is the changing of its creators into salarymen.

4G: I think I know what you mean, but please elaborate.

KI: Well, when I was about 20, I was really passionate and entered the game industry, but now I'm in my mid-40s. It's a matter of my age. My generation is, for better or worse, holding the game industry back.

4G: Do you mean that the system of companies committing to employ for life is spoiling people?

KI: That's right. There are a lot of people who take their company's commitment for granted and don't work as hard as they should. This could be said of the entire industry, and of course Capcom is no exception.

4G: You might say that, but you were also employed in that system.

KI: That's true. And that's exactly why taking action to change things is so troubling. I was in the position of being a naysayer, and yet was assured a paycheck the next month. No matter how much one is late or skips work, or even no matter how lousy a game is made, the next month's paycheck was always guaranteed.

Basically, saying such things in that position, the reaction was, "What are you talking about, Inafune-san? What exactly are you going to do about it?"

4G: In Japan's traditional lifetime employment system, if people are underhanded, an environment is created in which working hard is just their own loss, right?

KI: In short, it's like a communist state. Working as hard as you can is your own loss. Not working hard becomes more advantageous. But doesn't that get in the way of making games? You can't make good games by just taking it easy.

4G: However, although there were many problems, it's worked out until very recently. Why do you think that things have changed so suddenly?

KI: It's because there was no competition before. For example, in the game industry 20 years ago, no matter what kind of game you made, you could sell 200 or 300 thousand copies. If you even made a decent game, it'd sell 500 thousand or a million copies. But those days are over.

 

http://www.neogaf.com/forum/showthread.php?t=411847



hikaruchan said:
Aiddon said:
hikaruchan said:
Aiddon said:
hikaruchan said:
Aiddon said:
hikaruchan said:
Aiddon said:
hikaruchan said:
Aiddon said:
Mr Khan said:

Maybe Capcom will move away from their incessant kowtowing to everything they perceive to be "Western?"


That would be heavenly. I won't deny that Inafune has done great things, but his petulant, disrespectful attitude has really made me lose a lot of sympathy for the man.

I was worried that Inafune san would screw up a possible Onimusha 5 but now we might get a Onimusha game soon that is not overly westernized.  


That would also be very nice. Though the thing is there's a perfectly acceptable time period in Japanese where Westerners could show up.

What I meant is that Onimusha should remain a very Japanese Samurai Horror Anime Style Game. and not turn into a generic western style  Action Horror like CAPCOM did with RE5.  

also Onimusha 1-3 were st in the Sengoku Period between 1560-1588 and Onimusha 4 is set in 1997 15 years after the death of Nobunaga Oda and just before the EDO period started. Westerners first turned up in Japan in 1555 western guns and tech is fitured in Onimusha 2, 3 and 4 inffact in Onimusha 4 there is a lot os western stuff and  of the 5 characters you play as is a Spanish.   

I was actually thinking of the Meiji Era where Japan opened its doors after an isolationist period. Plus it would be a good excuse to have cowboys or something. Lately I think too many Japanese developers have gotten the wrong idea about appealing to the West. It seems that the most successful developers are ones that DON'T pander to America like Atlus, Nintendo, and Platinum Games.

But Onimusha 5 would be set in the EDO Period under the Tokugawa shogunate because Onimusha follows real timelines of History and if you played Onimusha 3 you would be aware that a lot of the Game took place in current Day Paris, France because of the Genas use of time travel and had Jean Reno as a second playable character who used a whip.   

 

If I hadn't played the games I wouldn't be mentioning them. I'm well aware that they followed the timeline of Japanese history, but there's one big problem with the Edo Era: IT'S BORING AS HELL. It wasn't exactly a turbulent time, unlike the Sengoku period that Samanosuke was in where the entire country was engulfed in civil war. The Bakumatsu and the subsequent Meiji Era would be better times to set a new game due to the radical shifts in culture which led to far more tense situations

you obviously have not seen Ninja Scroll or anime other Anime based in the EDO prod.  


Actually I have, as well as stuff like Basilisk which was created by the same guy who wrote the book that Ninja Scroll was based on. One of my favorite series is Blade of the Immortal which is also set during the period. However, the Edo Era's conflicts weren't really big and splashy like that of the Sengoku or the Bakumatsu. They were more cloak and dagger than anything as on a whole the country was stable for about 250 years.

You fail to realize one major point ONIMUSHA is a Horror Game based around Japanese Demon legends (TENGU) mixed with Real history, NOT Just Historical REAL Drama play.  

I don't fail to realize anything, I've just shot down your claims of me not knowing anything about Japanese history. And Onimusha is BARELY about Japanese mythology. Sure, they have token mentions of Oni, a Tengu , and generic demons (all of which look nothing like their mythological counterparts), but that's about it. Japan in general has so many types of demons and folklore it makes my head spin. What about Yuki-onna, Nue, the Shinto gods, Ryukyuan mythology, Ainu culture, or swordsmiths like Muramasa and Masamune. Onimusha was more steeped in the historical side of things by using the Sengoku era, one of the most turbulent times in the country's history, as a backdrop for a turbulent narrative (awful as they may have been). The Edo Era is nothing like that. It was lazy and peaceful for the most part which is why most narratives set during the period aren't exactly the most epic in scope.