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Forums - Gaming - What was so special about the Dreamcast?

More awesome Dreamcast Games.

http://en.wikipedia.org/wiki/Dreamcast

The Dreamcast I believe was released about  year to early November 1998 in Japan and did not use DVD-ROM. If SEGA had released the Dreamcast worldwide in 1999 they might have been able have some more advanced hardware, a Smaller Controller with dual Analog thumb Sticks and used DVD-ROM instead of GD-ROM they might of had more of a chance with the Dreamcast. 

The problem with SEGA is they always jumped head of the Technology they were very foreword thinking but if they had just spent a bit more time on R&D they could have been more competitive with there Consoles like Saturn and Dreamcast.          



Japanese Pop Culture Otaku

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Thanks I love CGR best reniews on the NET!



Japanese Pop Culture Otaku

cmeese47 said:

I loved the controller but it was the games. 2K Sports was so damn good. Skies of Arcadia, Phantasy Star and Grandia 2 it had epic RPGS. Then we got Soul Calibur , Power Stone and Virtua Fighter  so it had great fighters. Through in Crazy Taxi, UFC, Jet Grind Radio, and more awesome games. 

Take all that and then add the awesome VMU and Shenume and we are talking about a hell of a console.

Skies of Arcadia was Pure Awesomeness SEGA has re-release it on PSN/XBL and make a sequel on PS3/XBOX 360. I am so happy that Crazy Taxi, Space Channel 5 or aso getting a Release on PSN/XBL to.

We need a new Power Stone.      



Japanese Pop Culture Otaku

Sega Dreamcast is considered to be the first console done right from Sega after they started with the Add-on stuff with SegaCD and 32x, and the big issues the Saturn has (although a pretty good console it was a nightmare in development compared to PS1).

When the DC appeared it was easier to develop, had good games and good support during its life time (there are developers that still make DC games today), and had pretty good graphic capabilities. The controller, although bulky it was comfortable and not too many buttons to scare people (first console my mom played after NES, LOL!).

However, Sega released the console too late, not early. Late because the previous consoles they made some uncertainty from many developers and they chose to wait for PS2, GC and Xbox than to support it. The technology was not the problem but the company's past what destroyed the potential of the Dreamcast



It had really nice 3D graphics for the time and the library included a lot of quirky games that were originally unique to the system,  Marvel Vs. Capcom 2, Skies of Arcadia, Crazy Taxi, Shenmue II, Record of Lodoss War, Grandia II, Soul Caliber, Phantasy Star Online, etc.

Most of the great games have since been re-released on other systems however.



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It was pretty special because it was one of the first machines to allow perfect ports of arcade games with minimal loss.Also it had online capabilities,though many titles didnt have online mode for their north american release,while their japanese counter parts did.Its also known well because people claim it was during the dreamcast period that sega had their creative juices flowing the most.Also its popular because its one of those machines that people like to imagine "what if it didnt die",I mean it had a bright future ahead with a grand list of tittles like sould reaver 2, half life,gunvalkyrie and many more if sega would have been able to hold on.



Natal and Sony's flashing Ice cream cone

NBA 2K, Nights, Shenmue, Jet Set Radio, Soul Calibur, the system itself. My cousin had it and I was really wanted one. Then the PS2 was announced and it quickly became an afterthought for me, but it was still a great system.



I am the Playstation Avenger.

   

the_bloodwalker said:

Sega Dreamcast is considered to be the first console done right from Sega after they started with the Add-on stuff with SegaCD and 32x, and the big issues the Saturn has (although a pretty good console it was a nightmare in development compared to PS1).

When the DC appeared it was easier to develop, had good games and good support during its life time (there are developers that still make DC games today), and had pretty good graphic capabilities. The controller, although bulky it was comfortable and not too many buttons to scare people (first console my mom played after NES, LOL!).

However, Sega released the console too late, not early. Late because the previous consoles they made some uncertainty from many developers and they chose to wait for PS2, GC and Xbox than to support it. The technology was not the problem but the company's past what destroyed the potential of the Dreamcast

But The Dreamcast was a 128bit 6th Gen Console designed to compete with PS2 which was also 128bit. Dreamcast was like the XBOX 360 launched early to kick start the new Gen. Sega did the same with MEGA DRIVE/GENESIS against the SNES.    



Japanese Pop Culture Otaku

The Dreamcast was ahead of its time as a "gaming console". They missed the mainstream due to weird ads and everyone wanting a DVD player (aka PS2).

In its short lifetime the Dreamcast got lots of games, well only about 210 in Europe, but it probably had the best "hits to number of games"-ratio. There was a lot of new things about the DC, e.g.:

the memory unit which added some to the gaming experience nice handheld ideas

the controller had analogue R L triggers first I think

it had online gaming and SEGA actually had a good going at it

the power of the DC was amazing for 1999 (just check  Shenmue and compare it to other games at that time)

it had motion gaming which worked perfectly well (House of the Dead, Samba de Amigo (<- way better than the Wii version))

it had Seaman which let you control the game with your voice

games like Ikaruga, REZ, Skies of Arcadia, Grandia 2, Shenmue, etc.

Of course, part of the DC's charme and greatness is that it wasn't a great mainstream success which makes it seem awesome gaming-wise for some people instead of multimedia entertainment, and that's what gaming is about today. DC was pretty arcade, too, which is probably something special as well.

You really need to experience milestones in gaming to understand them. If someone hasn't played Ocarina of Time on N64 and played it now, he'd surely not say it's an amazing experience and the best game on earth.



while the gamecube version is superior, that game alone makes the DC awesome