lol, remember when this was first announced and everyone was disecting the way in which exclusive was phrased all concerned about would it or would it not come the the 360.
yeah, that was probably highlight of this game.
lol, remember when this was first announced and everyone was disecting the way in which exclusive was phrased all concerned about would it or would it not come the the 360.
yeah, that was probably highlight of this game.
I tried getting into WoW twice, but I find nothing wow about it. Quest are too repetitive for my liking without a deep storyline.

The thing about FF 14 is that the developers seem to think that copying people's ideas, improving on it and make it their own is something sacrilegious. Why can't they take the best of their own FF XI, WoW, EQ2, Ultima Online etc, combine it, improve on it and make it something unique and special?
Instead of something unique and fun, FF14 is one hot mess of a game!
I remember 2 weeks back spending 5 HOURS in the market wards looking for FISH GLUE and I couldn't freakin find it!
All of us who spent on the Collector's Edition, congrats, we've just spent like $100 on a friggin metal cup and a journal.
| PakChiuCheng said: The thing about FF 14 is that the developers seem to think that copying people's ideas, improving on it and make it their own is something sacrilegious. Why can't they take the best of their own FF XI, WoW, EQ2, Ultima Online etc, combine it, improve on it and make it something unique and special? Instead of something unique and fun, FF14 is one hot mess of a game!
I remember 2 weeks back spending 5 HOURS in the market wards looking for FISH GLUE and I couldn't freakin find it! All of us who spent on the Collector's Edition, congrats, we've just spent like $100 on a friggin metal cup and a journal. |
I really can't believe they thought the market wards were any kind of acceptable solution.
I had originally thought that they were better than no solution but then you have to wonder all the man hours it took to create the retainer system. Someone had to design it and then people had to implement it. That is time they could have spent making an actual aution house.
Luckily I'm in NA and I didn't get the moldy cup that can't hold anything.
twesterm said:
I really can't believe they thought the market wards were any kind of acceptable solution. I had originally thought that they were better than no solution but then you have to wonder all the man hours it took to create the retainer system. Someone had to design it and then people had to implement it. That is time they could have spent making an actual aution house. |
The thing about creative/artistic people, Twesterm, is that they think their shit dont stink and I am guilty of that myself being a musician/fashionista. The designers at Square Enix probably thought that having market wards, no General Chat, no mailbox is revolutionary in MMOs and I can picture the devs high-fiving each other, eating sushi and making out with hot japanese porn stars in the work room.
Even if you play Free To Play MMOs in the past, like, 2003 (Mu Online), where there is no functioning auction house, character toons could be parked in the main city and they could ADVERTISE what they were selling, and the simple procedure of checking what someone has for sale only takes 2-3 seconds.
For FF 14 , when you enter the market wards, you enter the area and you walk in and wonder "Whoa? Where are all the retainers?" and then you realise the game is still loading the retainers (LOL). And you check out what someone has for sale, you
1)Click on them
2) Click on that icon on the top of the screen to open up the menu
3) Click Browse
4) Wait for the UI Lag
5) See what they have for sale, and IF YOU DO NOT FIND WHAT YOU WANT, YOU
6) Move on to find the next guy and see what he has for sale (and repeat ad infinitum)
And here comes the problem, sometimes you forgot whether you've already searched that guy before or not becuz theres nothing that really distinguishes one retainer from another! (All the names are random gibberish!), and you move slightly and the area loads, suddenly more retainer loads and you see someone with the name SELLINGSHARDS only to find them selling a Shriekshroom for 999999999 gil, so you move back to your original position to begin looking for shards again and you FORGET who you've searched before because like I said, theres nothing that differentiates/distinguishes one's retainer from another.
One more thing that is going to hurt FF 14 is the fanboys. They forgive the game developers for their mistakes. They go "Oh its ok I'll just play with my friends we're having fun together I don't care what people think"
The thing is that you have to care about what people think. It's like a Sony Yobnaf who goes "Oh Lair is PS3 exclusive i dont care its got 3/10 cuz I love it, you M$ fans can play on yr shooterbox"
If you really love the platform (PS3/360/Wii), MMO (FF 14/WoW) or any game and you're really supporting it, you have to be somewhat concerned about its sales and how the developers are going to support/improve on it, and not just think that "Oh me and my friends are enjoying it so its ok i dont care if it sells only 2 copies or gets 1/10 for reviews".
you guys are taking this WAY to seriously.
the same issues are being brought up 100x in almost each post. I'm sure it'll be fixed

| deskpro2k3 said: you guys are taking this WAY to seriously. the same issues are being brought up 100x in almost each post. I'm sure it'll be fixedt |
This is the Final Fantasy fanbase we are talking about, your surprised?
| deskpro2k3 said: I tried getting into WoW twice, but I find nothing wow about it. Quest are too repetitive for my liking without a deep storyline. |
Huh? When was the last time a JRPG ever had a deep storyline?! Especially coming from Square Enix?
And it seems to me that you haven't played enough WoW. To many the greatest game ever.
| Soonerman said: I called completely failure of this game from the moment it was announced at E3. MMORPGs are just crap games these days and hardly original in any way. The genre last pull was with WoW and it survives but their success will never repeat again with any other MMORPG. |
MMORPGs keep improving every day. They are forced to evolve and improve in order to keep their subscribers. If anything, MMOs in general are the ones evolving the most.
And MMORPGs definitely don't need to compare themselves to WoW, and nowhere near it. Hell, look at FFXI, which was Square's most successful game ever, making far more money than any other FF game, or any Square Enix game for that matter... yet FFXI was not even close to what WoW has accomplished.
ok Ign reviews are in 5.5/10
for those who want to read it
http://pc.ign.com/articles/112/1123824p1.html
