kowenicki said:
to be honest thats a load of rubbish....
What this shows is that the profit margin for 2 of those years was over 5 %. Thats very healthy for a HARDWARE division and actually a very good bang for your buck. Compare it to Sony for instance... their usual profit margin, even in good years, was lower than that. Don t be fooled by comparing it to the MS profit margin elsewhere... thats huge by normal industry standards.
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Maybe bang for your buck wasn't the best choice of words on my part. My main point was that costs are high and the margins are low in the Entertainment division compared to the other divisions and that Goldman Sachs think that they should do something about it. Here are some actual statements and suggestions from Goldman Sachs:
"keep the company more diligent from a spending perspective."
"divesting more peripheral assets such as gaming."
"more discipline on cost could turn the businesses into contributors to profitability and shareholder value"
"show unlocked value with forced cost discipline compared to as a piece of Microsoft"
It seems like they are mainly saying that they need to control costs in the Entertainment division and one way they could be forced to do so is to make it a separate entity. I don't know what other solutions GS are suggesting, maybe others can clarify.
As for what the normal industry standard profit margin of a successful company's hardware division is, that would be unknown to me without some actual numbers. It would be good if we had some stats from some companies to compare. We also should include more than just Sony since we would like to measure by success (maybe a top 15 company list). It would also be good if we compared separate hardware companies since that is what GS is suggesting Entertainment and Devices Division become.