The wall was flat next to that one Chimera so I'm pretty sure that was a in game shot. I mean they will have time to polish that just saying concept art doesn't have flat textures. Looks pretty good made me want to go back and play the old games.
The wall was flat next to that one Chimera so I'm pretty sure that was a in game shot. I mean they will have time to polish that just saying concept art doesn't have flat textures. Looks pretty good made me want to go back and play the old games.
Cross-X said:
Yep you're right. Insomniac sorta saw A Crack in Time and Tools of Destruction as experiments whether they kept on making 60 fps games or not and they decided to opt for 30 fps for future tiles because of the reasons you stated. |
Im not very knowlegable on all this but can you explain why high framerate lowers graphics? I don't get it, 30fps Great graphics, 60fps Good graphics. Is it the limitations on the console power?
e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)
now thats a big gun? all it has to do is play as good as it looks and it shoul do well.
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