so what you are saying is that the only reason Nintendo's upmarket/core games are considerate good is because they are exclusive to nintendo ie first party games..Else if there is an alternative they wouldnt be considered "good enough"....hhhmmm

so what you are saying is that the only reason Nintendo's upmarket/core games are considerate good is because they are exclusive to nintendo ie first party games..Else if there is an alternative they wouldnt be considered "good enough"....hhhmmm

But why aren't third party games on the Wii good enough? They're plenty good on other consoles.
This is why the third parties want Nintendo consoles (not portables, the alternative there is the void) to flop, because first party Nintendo games are much fiercer competition than Sony or Microsoft first party efforts.
That's just not true at all. Is Halo not fierce competition for Call of Duty? Is Gran Turismo not fierce competition for whatever generic racing games EA and Activision put out?
| Qays said: That's just not true at all. Is Halo not fierce competition for Call of Duty? Is Gran Turismo not fierce competition for whatever generic racing games EA and Activision put out? |
Compare that with all the 10 million sellers Nintendo has this generation. They are pitiful efforts in comparison.
Isn't this thread about core games? Very few of those 10 million sellers are core games.
In fact none of them are, unless you count Mario Kart and NSMB, which I don't.
| ImJustBayuum said: so what you are saying is that the only reason Nintendo's upmarket/core games are considerate good is because they are exclusive to nintendo ie first party games..Else if there is an alternative they wouldnt be considered "good enough"....hhhmmm |
That is a very pretty picture of you in your icon.
Nowadays it's hard to distinguish between Rol's joke threads and his serious threads, but I have to agree with the points he's made here.

| Qays said: In fact none of them are, unless you count Mario Kart and NSMB, which I don't. |
You don't find Mario Kart or NSMB to be core games? What are core games in your opinion?

| Qays said: But why aren't third party games on the Wii good enough? They're plenty good on other consoles. |
This is the question. For me the weakness in third party titles has been the controls. They often seem to have designed the game, and more importantly the interactions, the same way they always have then tried to map the game to the wiimote. For the most part I find the wiimote inferior to a tradition controller for traditional games, as you would expect, so you really cannot win doing this. No matter how much time you spend trying to make the controls work they will always be poor because you designed the game with that traditional controller in mind.
This has caused a cycle. Third parties try releasing a game on the Wii to see how it goes, they use the same designers, developers and process they use building their PS/Xbox games. Because they either did not try to adjust their thinking or simply failed because it was their first attempt and it not trivial the game is not great. The sales reflect the quality of the game, because as the OP says core gamers look at reviews and play demos before they buy. The developer is not inspired by these sales to invest in focusing enough attention on the Wii to get the experience required to doa good job so the cycle repeats.
This same problem has occured with each new generation to some extent, especiall when new controls are introduced (analog sticks, triggers, etc) but the developers push through it. I think the two reasons this generation is different is because for the first time you can do well without supporting the first place console and the second and third place consoles are comparable but very different from the leader. This means developers have to chose between two equals sized markets (HD vs Wii) where one (Wii) requires a lot of learning and new risks with uncertain rewards and the other (HD) is simply a bigger version of what you have done for years.
Executive summary: 3rd parties underperform on the Wii because they are not trying hard enough and they are not trying hard enough because they are afraid of the risk and the change.