The person who wrote this article doesn't really understand Economics and Buisness, now granted Nintendo doesn't want to have excess supply, however they do not want to have a shortage of this level, and how do we know, it comes down to the fact that the console market operates in a state of monopolistic competition, in which product differentation is key to profits, and where a firm's ideal level of production is where Marginal cost equals Marginal revenue (marginal revenue being steeper than the normal demand curve), We know that Wii's production is no where near that level since at that point it would only be able to sell more product by lowering its price, the fact that there is large unfulfilled demand, even at higher prices, as evidenced by Ebay sales shows that Nintendo would not have to lower prices in order to sell more, indicating that production is not at the optimum level for Nintendo and that it is losing potential profits, something not good for Nintendo, only someone not versed in economic theory would consider this a good thing for Nintendo
Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!! It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!! Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)