Joelcool7 said:
Nirvana_Nut85 said:
I like the box art, though not as much as the 64 verions (I'm nostalgic).
On a different note, I really hope this game sparks interest with some of the core shooter fans so series like The Conduit and Red Steel get the sales they deserve.
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Well the Conduit sold 250,000 copies that is pretty good. I talked to a developer from High Voltage and said the game failed to reach its sales potential. The developer seemed sort of angry and told me that games don't have to sell a million copies to be a success. He was like trust me High Voltage made enough profit off of Conduit to consider it a massive success. He then told me that High Voltage hopes the sequel will improve on the origional in almost every way!
Now UbiSoft on the other hand said they needed to ship 500,000 copies of RedSteel2 to consider it a success. But they only managed to ship 170,000. But in my opinion they deserved those sales as I really didn't care for the sequel
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Oh I agree that 250,000 for a small developer is good sales. I just believe that the game was good enough to move at least a mill and change (which I'm hoping the sxecond will accomplish).
As for Red Steel 2 I actually enjoyed the game much more than the first. I just think it was dumb on Ubisoft's part that you need the Wii motion plus to play the game and I believe that it partially effected the overall sales.
I think the biggest issue with 3rd party developers for Wii is that they need to copy the M$ formula to have successful game sales "advertise the shit out of the game" because Big N's first party games are the only one's that can have a mediocre marketing campaign and still sell 10 mill