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Forums - Sony - Why are you getting move?

Slimebeast said:
M.U.G.E.N said:
Slimebeast said:

As far as I know Move has considerable lag. Dunno exactly how much but I'd estimate around 75ms from the vids I've seen. (Kinect has of course far more, something like 150ms)

lol better than telling you by words, just look at this...no lag whatsoever at least none noticeble...

 

How would you know? That video doesn't show the players hand movements.

0_0 man you almost sound as if you don't WANT it to work that...

Ok here ya go, even more proof

http://www.kotaku.com.au/2010/08/playing-r-u-s-e-with-playstation-move/

Here is the quote from the article for ya

"After playing the computer to draw in the game, I found that the Move controller set-up was almost as natural feeling as using a keyboard and mouse."

Move will bring great RTS experience to the consoles, way better than the competition will do with their motion control systems.

NoW BELIEVE!

and buy a ps3 soon :P and join the dark side



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"This world is Merciless, and it's also very beautiful"

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M.U.G.E.N said:
Slimebeast said:
M.U.G.E.N said:
Slimebeast said:

As far as I know Move has considerable lag. Dunno exactly how much but I'd estimate around 75ms from the vids I've seen. (Kinect has of course far more, something like 150ms)

lol better than telling you by words, just look at this...no lag whatsoever at least none noticeble...

 

How would you know? That video doesn't show the players hand movements.

0_0 man you almost sound as if you don't WANT it to work that...

Ok here ya go, even more proof

http://www.kotaku.com.au/2010/08/playing-r-u-s-e-with-playstation-move/

Here is the quote from the article for ya

"After playing the computer to draw in the game, I found that the Move controller set-up was almost as natural feeling as using a keyboard and mouse."

Move will bring great RTS experience to the consoles, way better than the competition will do with their motion control systems.

NoW BELIEVE!

and buy a ps3 soon :P and join the dark side

You crack me up man.



Slimebeast said:
joeorc said:
Slimebeast said:
M.U.G.E.N said:
Slimebeast said:

As far as I know Move has considerable lag. Dunno exactly how much but I'd estimate around 75ms from the vids I've seen. (Kinect has of course far more, something like 150ms)

lol better than telling you by words, just look at this...no lag whatsoever at least none noticeble...

 

How would you know? That video doesn't show the players hand movements.


umm that's at the gamecom 2010 event and he is playing the game using the move

I know that. But how am I supposed to judge if there's any lag if I'm not shown his hand motions dummy.

just look at the undersiege video's i posted, the game play control scheme of painting in the troop's is pretty evident it works because in the demo you could see Anton use that very same function..and sofar every rts that's being released for the move control's on the PS3 has been that responsive.

the reason being because it work's

are you just looking for a reason to doubt it's ability ?



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

joeorc said:
Slimebeast said:
joeorc said:
umm that's at the gamecom 2010 event and he is playing the game using the move

I know that. But how am I supposed to judge if there's any lag if I'm not shown his hand motions dummy.

just look at the undersiege video's i posted, the game play control scheme of painting in the troop's is pretty evident it works because in the demo you could see Anton use that very same function..and sofar every rts that's being released for the move control's on the PS3 has been that responsive.

the reason being because it work's

are you just looking for a reason to doubt it's ability ?

No no, no fanboy reasons to doubt (well maybe just a little bit).

Seriously I need to see the hand movement to judge how much the lag is between movement of Move (input) and effect on screen.

I know that you can demo a game and make it look very lag-free and smooth despite a lag of even 400 ms if you are very familiar with the game. I've done it myself on Age of Empires II online back in the day.



Slimebeast said:
joeorc said:
Slimebeast said:
joeorc said:
umm that's at the gamecom 2010 event and he is playing the game using the move

I know that. But how am I supposed to judge if there's any lag if I'm not shown his hand motions dummy.

just look at the undersiege video's i posted, the game play control scheme of painting in the troop's is pretty evident it works because in the demo you could see Anton use that very same function..and sofar every rts that's being released for the move control's on the PS3 has been that responsive.

the reason being because it work's

are you just looking for a reason to doubt it's ability ?

No no, no fanboy reasons to doubt (well maybe just a little bit).

Seriously I need to see the hand movement to judge how much the lag is between movement of Move (input) and effect on screen.

I know that you can demo a game and make it look very lag-free and smooth despite a lag of even 400 ms if you are very familiar with the game. I've done it myself on Age of Empires II online back in the day.

 

here is your answer:

You’ll notice that Anton was comfortably sitting on a couch when using the PlayStation Move controllers and the PlayStation Eye never reacted negatively to its reflection from our wall of monitors. These aren’t gesture triggering animations, folks, but true 1:1 gameplay.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.

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The reason why lag on the Move is not so much of a problem as on Kinect, is because you are not looking at your hands while moving, so the brain covers up some of the delay anyway.

The problem for Kinect is because in many cases you are seeing your whole body on screen, the lag becomes more noticable to your brain, than if it was just your hands. Its a brain and vision thing.

But on most of the videos ive seen lately where you can see the body and the device, it seems pretty good. There is a video of a guy showing off the fighting game, and he is going pretty fast and its keeping up pretty well. Guess we wont know for certain until we get it in our hands, but i dont see it being a big problem in most cases technically.

Edit: Ive removed the comment about controller lag, as there seems to be quite alot of issues with that calculation from what i have read on the internet, including using augmented games and monitor lag. But the lag isnt meant to be that bad compared to when it was first shown. 



Slimebeast said:
joeorc said:
Slimebeast said:
joeorc said:
umm that's at the gamecom 2010 event and he is playing the game using the move

I know that. But how am I supposed to judge if there's any lag if I'm not shown his hand motions dummy.

just look at the undersiege video's i posted, the game play control scheme of painting in the troop's is pretty evident it works because in the demo you could see Anton use that very same function..and sofar every rts that's being released for the move control's on the PS3 has been that responsive.

the reason being because it work's

are you just looking for a reason to doubt it's ability ?

No no, no fanboy reasons to doubt (well maybe just a little bit).

Seriously I need to see the hand movement to judge how much the lag is between movement of Move (input) and effect on screen.

I know that you can demo a game and make it look very lag-free and smooth despite a lag of even 400 ms if you are very familiar with the game. I've done it myself on Age of Empires II online back in the day.

Another R.U.S.E. demo with Move.



RafaelOrix said:
Slimebeast said:
joeorc said:
Slimebeast said:
joeorc said:
umm that's at the gamecom 2010 event and he is playing the game using the move

I know that. But how am I supposed to judge if there's any lag if I'm not shown his hand motions dummy.

just look at the undersiege video's i posted, the game play control scheme of painting in the troop's is pretty evident it works because in the demo you could see Anton use that very same function..and sofar every rts that's being released for the move control's on the PS3 has been that responsive.

the reason being because it work's

are you just looking for a reason to doubt it's ability ?

No no, no fanboy reasons to doubt (well maybe just a little bit).

Seriously I need to see the hand movement to judge how much the lag is between movement of Move (input) and effect on screen.

I know that you can demo a game and make it look very lag-free and smooth despite a lag of even 400 ms if you are very familiar with the game. I've done it myself on Age of Empires II online back in the day.

Another R.U.S.E. demo with Move.

very nice



Heavy Rain patch, RUSE, Sorcery, LBP2, Eyepet patch, some of the casual stuff for the rest of the family, including Singstar Dance and almost certainly Sports Champs. Hopefully they come out with a more "casual" boxing title, because The Fight won't pass the wifely veto.



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Jimi Hendrix

 

Slimebeast said:
Reasonable said:
Ajescent said:

Sorcery only needs the Move as far as I'm aware.


I'm sure I saw a video with someone using a dualshock in one hand and the Move in the other playing it... so I'm guessing if you don't like the idea of holding a dualshock in one hand you might need the sub-controller too.

If you think about it the movement seems directed vs on rails so I'm sure an anaolgue stick (i.e. dualshock or sub-controller) is needed alongside the Move (which covers the wand movements and interaction from what I can tell).

When u say sub controller you mean the navigation controller right? This one, yes?




Yes.  Basically, you can just get a Move and hold a Dualshock in your hand to use a single stick for movement.  I've tried this just out of curiosity and it is viable.  However, I reckon the sub-controller will be more comfortable over all and when I get Move I'll get both the main 'wand' plus the movement controller.

Essentially, this little baby is half a dualshock and designed to be more comfortable in one hand - and also function like a Wii nun-chuck I guess.



Try to be reasonable... its easier than you think...