With the recent footage of both Killzone 3 and inFamous 2, does Insomniac need to make huge (and I mean HUGE) changes to their delivery of Resistance 3 to compete?
Last year Killzone 2 came out and pulled the award of best PS3 graphics/tech away from Uncharted and MGS4, later in the year Uncharted 2 pulled it back and then there was a tussle with GOW3, although it generally accepted that graphics and in general in-game tech have come on sensationally in the last few years on the PS3.
inFamous was probably one of the best sandbox games on any console graphically when it released in May 2009, but now here we are in mid to late 2010 and going by recent videos, both Killzone 3 and inFamous 2 are moving on in leaps and bounds from what the previous games produced. I am in no doubt that Uncharted 3 will be another big jump from the second in the series.
So what does Insomniac need to do to bring Resistance up to date? Well, we all know that R1 was rushed for day one delivery and therefore couldn't have all the bells and whistles that Insomniac wanted for the game, so when R2 released we were all expecting huge changes. There was some big changes, but it's generally accepted that the overall engine and polish wasn't entirely there compared to what was just round the corner. We are now being told that Insomniac are working to a 3 year development cycle for games, which should give them the extra time required to polish their games, but will this be enough?
Not only does R3 need to be polished up to the max, but the tech behind the game needs to be moved on some way from what R2 used. Of course we don't know what exactly Insomniac have managed to do, and we all know that they are a very talented bunch, but what exactly do they need to do to compete with the HUGE hitters in 2011.
Killzone 3 is going to be a larger scale game compared to Killzone 2, so in theory what R2 was to R1, but even the K2 engine seems lightyears ahead of what R2 used and there was only 3 months of a difference in delivery dates.
inFamous 2 being an open ended sandbox game would normally have "lesser" graphics and the tech involved would be too busy with the huge world and it's going ons than working on the graphics...but looking at the latest footage and it seems that Sucker Punch have nearly managed to get the game looking as good as Uncharted 2 which is simply amazing.
So graphically and technically does Insomniac engine need to compete with these 2 games?
Prediction (June 12th 2017)
Permanent pricedrop for both PS4 Slim and PS4 Pro in October.
PS4 Slim $249 (October 2017)
PS4 Pro $349 (October 2017)












