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Forums - Sony - The Fight Lights Out Joystiq Hands-On : Horrible Lag?

Sony had a new, roughly 60% complete build of The Fight on hand at a pre-Gamescom press event, and I have to say, my experience with the game couldn't have been more different from the one Chris Buffa had a few months ago (when the game still had its "Lights Out" subtitle). For one, I found the artificial intelligence to be at least competitive, if not overly hard. My computerized opponent -- a thin, bouncy, tattooed Asian gangster -- came at me constantly, using quick jabs to take advantage if I opened myself up with too many attacks and not enough guarding. The player who went before me actually lost to his computer opponent, a beefy black man in a wifebeater who countered an endless series of high, straight punches with some accurate low body blows.

For another, I didn't notice any discernible lag between my real-life motions and the punches on screen. That's not to say there wasn't any lag -- in fact, there probably was -- but just that it wasn't easily discernible in the heat of the battle. I didn't find myself making a punching motion and then waiting for a second to see if the game would recognize it as a punch or anything like that. On the contrary, the game seemed pretty good about moving my on-screen fighter's arm almost immediately when I moved my own.

It's hard to understate the importance of the game's accurate punch tracking. I started out my demo just stretching my arms all around me and marveling at the range of motion my on-screen fighter could mimic. After that I tried every type of punch I could think of, from quick high jabs to low crosses, slow powerful uppercuts to hand-over-hand punching bag whirligigs, and the game handled them all accurately and without a complaint. After a few minutes I got brave enough to try some simple combinations -- a few short right jabs followed by a left hook seemed to really catch my opponent off guard. I never felt nearly this level of precision with Wii boxing simulations like those in Wii Sports or Punch Out!

In fact, my short session with The Fight felt a lot like the future we were promised when the Wii remote was first introduced years ago -- a new way of playing where the game actually senses your movements, rather then just sensing any old controller movement. I have no idea if the final game will have enough depth to stand up to repeated play, but the sheer "gee whiz" impact of that first play session is going to stay with me for quite a while.

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LOL at the haters who came in :P

Anywho Awwwwww yeaaaaaah..60% and this responsive? DAY ONE!



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

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i still think the game looks pretty bland and slooooowwwwwwwww, having lag or not doesn't change that.



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

Well, not my type of game but surely is interesting to know the game is coming along very nicely. This bodes very well for Playstation Move. 



Thank goodness, this topic scared me lol



Tigerlure said:

Thank goodness, this topic scared me lol


lol well I guess supporters will be baited as well along with the haters :P my bad

but yea it's still being completed and there is lil to no lag = GREAT news

and also I read that they might include some device with the game to measure calories you burn :D well I'm kinda lazy so this might be a good way to burn some while having fun...while not looking too silly, I'm all over this game



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!

Around the Network

Sweet!  Now I'm definitely sure this will be a day one buy for me.  Can't believe they got it so responsive and it's only 60% complete.  I wonder what else they plan on adding.



lol you scared us MUGEN!

But all fears have vanished, its great to see Motion has been implemented correctly!



All hail the KING, Andrespetmonkey

lol, i fell for the joke i admit it.  i'll wait for final reviews before deciding on this one...i wasn't too impressed so far. looks a lot better than the kinect boxing game just announced though.



Thats a great preview, im actually surprise that its working as well. Better of less over worst of more anytime. Even more so when it comes to motion control, I find very frustrating when what you do isnt exactly whats going on in the game.



PHEW !! that's good news after all