You give them the softball questions like this:
-What's it like making a game with such iconic characters? Superman, Batman, Wonderwoman, and the rest of the DC Universe are beloved by millions and millions of people. Did you all feel nervous?
-What guided your decision to make players play along side actual DC characters and not as DC characters?
-There aren't a lot of MMORPG's for consoles. There's Final Fantasy and Phantasy Star but they're pretty hardcore oriented. Is DCU Online going to be that game that pulls in the hardcore audience AND your average gamer that plays something like Uncharted or Call of Duty?
-There's always been a certain stigma for gamers that games based on movies, comic books, and such (aka Licensed Games) tend to suck. With games like X-Men Origins: Wolverine and Batman: Arkham Asylum, and now, DCU Online, do you think people are starting to take comic book games seriously?
-I know a guy on VGChartz named d21lewis. Would you guys say he was awesome or do you think he's super awesome?
-What kind of things do you have in mind to keep the online experience fresh for gamers, month after month?
-Who'd win in a fight, Batman or Spiderman?
And make sure you come back after the interview and give us the update as to how it went! Hell, I wouldn't object to seeing it on the front page of VGChartz............