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Forums - Sales - Starcraft 2's Easy Road to 10 Million Sold

There are some doubters here as to how Starcraft 2 will sell 10 million. Here is what I think:

Starcraft 2: Wings of Liberty - 2-4 million in US alone; 1-2 million in South Korea

Starcraft 2: Heart of the Swarm - 2-4 million in US alone; 1-2 million in South Korea

Starcraft 2: Legacy of the Void - 2-4 million in US alone; 1-2 million in South Korea

As you can see, if you take just 2 countries, at the low range there are 9 million copies sold between the US and South Korea. At the upper range, there is more than 10 million sold between the US and South Korea.

I picked the US and South Korea as they are the two countries where Starcraft 2 sells the best. Hell, Starcraft is a sport in South Korea, therefore I have a hard time not seeing each installment of Starcraft 2 not selling at least 1 million. As for the US, the glut of quality games in the PC gaming market ever since the World of Warcraft monopolized the market makes a 2-4 million range fairly realistic.

So not taking into account the rest of the world, once Legacy of the Void has been out for a year or so we will see more than 10 million copies of Starcraft 2 sold.

Agree? Disagree? Please elaborate and keep it civil and based on sales numbers. I don't want this thread to get into a bitchfest about Battlenet 2.0 or an overdrawn comparison of Starcraft vs. Starcraft 2 with wonky subtopics on graphics.

We are talking sales here.



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I don't think anyone doubts that Starcraft with all the expansions can sell ten million.

I think people doubt whether or not Starcraft:WoL can by itself. As the first Star Craft did by itself.




Those are not expansions per se. Activision Blizzard is redefining the business on selling a complete game by breaking it up into three distinct games.



Killiana1a said:

Those are not expansions per se. Activision Blizzard is redefining the business on selling a complete game by breaking it up into three distinct games.


really the amount of content is about as much as the first 1.Especially if you include the challenge missions. Yes I'd rather have it 10/10/10 but that's a design flaw. Not gimping content.

Taken from starcraft.com

How long is each of the campaigns?

StarCraft II's terran campaign will consist of approximately 26 to 30 missions, and each expansion set will include a similar number of missions. This means that the complete StarCraft II Trilogy will include as many as 90 single-player missions. This allows us to create a truly epic story experience with a great variety of unique missions and gameplay types.



Starcraft 1 sold 10 million in Korea alone, the main thing is that it may not be very front loaded, also many sales will be online sales.  Like Diablo 2, SC1, and WC3 it will sell for 10 years.  There are really people that think SC2 won't sell 10 million lifetime? 



currently playing: Skyward Sword, Mario Sunshine, Xenoblade Chronicles X

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Those of the vocal minority who are pissed about Battlenet 2.0 and Starcraft 2 releasing as three separate installments. They are a miniscule of the total population who has since purchased Starcraft 2, but they are vastly overrepresented on the gaming forums with their venom laced tirades.



johnsobas said:

Starcraft 1 sold 10 million in Korea alone, the main thing is that it may not be very front loaded, also many sales will be online sales.  Like Diablo 2, SC1, and WC3 it will sell for 10 years.  There are really people that think SC2 won't sell 10 million lifetime? 


SC1 sold 4.5 million in south korea not 10

http://www.usatoday.com/tech/gaming/2007-05-21-starcraft2-peek_N.htm

But, I would not say that there is a 100% chance it will sell ten million. Combined. I'd say 100%



thelifatree said:
johnsobas said:

Starcraft 1 sold 10 million in Korea alone, the main thing is that it may not be very front loaded, also many sales will be online sales.  Like Diablo 2, SC1, and WC3 it will sell for 10 years.  There are really people that think SC2 won't sell 10 million lifetime? 


SC1 sold 4.5 million in south korea not 10

http://www.usatoday.com/tech/gaming/2007-05-21-starcraft2-peek_N.htm

But, I would not say that there is a 100% chance it will sell ten million. Combined. I'd say 100%

Yes, in 2004 Blizzard estimated that Starcraft had sold 4.5 million units in South Korea. But that the last figure Blizzard have given.



saberlost said:
thelifatree said:
johnsobas said:

Starcraft 1 sold 10 million in Korea alone, the main thing is that it may not be very front loaded, also many sales will be online sales.  Like Diablo 2, SC1, and WC3 it will sell for 10 years.  There are really people that think SC2 won't sell 10 million lifetime? 


SC1 sold 4.5 million in south korea not 10

http://www.usatoday.com/tech/gaming/2007-05-21-starcraft2-peek_N.htm

But, I would not say that there is a 100% chance it will sell ten million. Combined. I'd say 100%

Yes, in 2004 Blizzard estimated that Starcraft had sold 4.5 million units in South Korea. But that the last figure Blizzard have given.


there's no way it would get to 10. or even close to it. by that logic it would have to sell more in it's last 6 years than it's first 6 years.



The original sold over 4 million in SK alone. I see it having no toruble reaching 10 million eventually, its currently selling over twice as fast as warcraft 3 which sold 1.5 million in  a month, starcraft 2 did that in two weeks according to this site. However I'm positive the numbers here don't inlcude SK.