The console sells fantastically well regardless of the titles available for it. Consider that a moment. No matter what games are released, or what titles the system has in North America, and in Europe the console will sell fantastically. Remove the core AAA games, and the sales do not even budge downwards. Nintendo only delivered two of their three big titles for the year, and one of those wasn't exactly smoking. No third party developer has even given the console a major title this year. Still the console sells well.
Hardware sales for the console were signifficantly boosted every week a major game was released. Conclusion? You don't know what you are talking about and have zero knowledge of sales data. One of those wasn't smoking?
http://www.gamerankings.com/htmlpages2/928517.asp 9.0 average isn't smoking? Or maybe you meant the second best game of all time?
http://www.gamerankings.com/htmlpages2/915692.asp Guess the games you are playing just got burned.
The logical conclusions is a simple one. The games are not selling people on the console. The console is selling people on the console. The control gimmick, and commercials with families acting like lunatics in front of a television screen. The games aren't actually important, and honestly thats why sources like Famitsu report the console sitting unused in homes after people tire of Wii Sports.
Famitsu also reports PS3 games are the most wanted games in Japan, and yet they continually flop. Dragon Quest IV on the DS outsold every one of the most wanted PS3 games lifetime sales to this point in week 1, and it wasn't even listed as one of the most wanted games. The day Famitsu means anything to gamers is the day Amazon becomes a valid sales data source (Never).
As far as games not selling the console:
Week before SMG: 146,681. Week of SMG: 267,388 (+82%). You = wrong.
This argument that the console owners are just waiting for good games is utter nonsense. A gamer fiends for the experience of playing games so they would be buying the best games for the console even if they aren't all that impressive. A saltine is a banquet to a starving man. Seriously whats the logic of buying a console to only play a few titles, and wait for months till the next title you have to have.
A few titles? It had 11 million sellers in the first year. That's more than the 360 (7) or PS3 (2), and it outsold the 360 in software in NA last week.
He is just saying what many developers are thinking. The sales of the Wii look fantastic. The attach rate does not, and for a third party developer that does not look good. What good is it to develop a game for a console with a five percent attach rate, and to make matters worse they face off against Nintendo which is bound to get the first three purchases from consumers. They are in it to make money. They are in it to keep their jobs.
Attach rate for Wii is around 4.5 games per system. 3.5 if you remove Wii sports. This is about .5 below the PS3 and about 2.5 below the 360. Given the rate at which the Wii's userbase is increasing, It won't be long before that attach rate difference really doesn't matter.
You have a problem with what he said then support your third party developers. Buy more games, and use your console more. Instead of hooking someone on the console hook them on the library.
Well, everything else you typed in this was wrong including the facts you based your statements on, so I suppose there is no point in responding to your summary sentence.