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Forums - Microsoft - Kinect, my thoughts from Canton OH!

Great to hear. t didnt take long for technicalities to hit this thread. 

But I'm glad it was fun and accurate. 

That is all my family will care about when it releases and we buy it.



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Cueil said:

Kinect has potential to grow out further than what you would assume... just like the recent patent that it can do ASL... it's 4 array mics would allow direction play calling in Madden and there are tons of other useful things

The ASL patent is just a patent, and that patent was filed 1 1/2 years ago. The fact that we haven't heard anything from Microsoft about Kinect understanding ASL makes me believe that it was like this:

After Microsoft had decided to release a depth camera for the Xbox 360 - which was probably about 2 years ago - they sat together and thought what this device could be used for on the Xbox 360 apart from games. Somebody came up with the idea that such a camera could be used to read sign language, and everyone in the room said thought it was a very good application. They checked and realized nobody had filed a patent for reading ASL with a depth camera yet, so they simply filed a patent themselves like every company would do.

Maybe in the meantime they realized that the actual Kinect hardware shipped to the customer will have technical limitations (for example limited depth resolution) so they decided not to actually implement such a feature with Kinect. Having a patent for this idea is still good. Just think of all the gaming related patents Sony filed but didn't really use yet.

 

But anyway, I really agree that Kinect is an interesting piece of hardware that may be used in some interesting ways. But I don't even see how your arguments conflict with what I've written in my posting.

 

And I'm still sceptical if the new possibilities that a depth camera offers prove to be really useful for many games. Reading sign language is a nice idea, but the 99% of gamers that are not deaf will not really benefit from it. Having a 4 array mic may be nice as well, but it's not that much of an improvement over having 1 or 2 microphones, and it doesn't have anything to do with the expensive depth sensor. And some people are even buying three 150$ devices mainly for video chat while three 5$ webcams would deliver exactly the same experience since video chat doesn't use depth sensors either.

What make Kinect stand out is the expensive depth sensor, and I just don't quite see how it will be useful for many games. I can clearly see its advantage in dance and fitness games, but that was obvious from the very start. At E3 2009 everybody was enthusiastic about Kinect, saying in what great and innovative ways such a device might be used in games. At E3 2010 we were shown the release date line-up. We were shown the great and innovative games thousands of developers had thought of in 365 days. And it was just disappointing! The only games I really found remarkable was a dance and a fitness game, exactly the kind of games I had expected to be great for Kinect. (Well, I had also expected a few great Eye-Toy-like minigame collections, because that's where I also expected Kinect to be really great for - but either there wasn't even one or I don't even remember it...)

I suppose the developers actually had a few interesting ideas on their mind, but when they made prototypes they discovered that most of those ideas simply didn't work out really well.



ArnoldRimmer said:
Cueil said:

Kinect has potential to grow out further than what you would assume... just like the recent patent that it can do ASL... it's 4 array mics would allow direction play calling in Madden and there are tons of other useful things

The ASL patent is just a patent, and that patent was filed 1 1/2 years ago. The fact that we haven't heard anything from Microsoft about Kinect understanding ASL makes me believe that it was like this:

After Microsoft had decided to release a depth camera for the Xbox 360 - which was probably about 2 years ago - they sat together and thought what this device could be used for on the Xbox 360 apart from games. Somebody came up with the idea that such a camera could be used to read sign language, and everyone in the room said thought it was a very good application. They checked and realized nobody had filed a patent for reading ASL with a depth camera yet, so they simply filed a patent themselves like every company would do.

Maybe in the meantime they realized that the actual Kinect hardware shipped to the customer will have technical limitations (for example limited depth resolution) so they decided not to actually implement such a feature with Kinect. Having a patent for this idea is still good. Just think of all the gaming related patents Sony filed but didn't really use yet.

 

But anyway, I really agree that Kinect is an interesting piece of hardware that may be used in some interesting ways. But I don't even see how your arguments conflict with what I've written in my posting.

 

And I'm still sceptical if the new possibilities that a depth camera offers prove to be really useful for many games. Reading sign language is a nice idea, but the 99% of gamers that are not deaf will not really benefit from it. Having a 4 array mic may be nice as well, but it's not that much of an improvement over having 1 or 2 microphones, and it doesn't have anything to do with the expensive depth sensor. And some people are even buying three 150$ devices mainly for video chat while three 5$ webcams would deliver exactly the same experience since video chat doesn't use depth sensors either.

What make Kinect stand out is the expensive depth sensor, and I just don't quite see how it will be useful for many games. I can clearly see its advantage in dance and fitness games, but that was obvious from the very start. At E3 2009 everybody was enthusiastic about Kinect, saying in what great and innovative ways such a device might be used in games. At E3 2010 we were shown the release date line-up. We were shown the great and innovative games thousands of developers had thought of in 365 days. And it was just disappointing! The only games I really found remarkable was a dance and a fitness game, exactly the kind of games I had expected to be great for Kinect. (Well, I had also expected a few great Eye-Toy-like minigame collections, because that's where I also expected Kinect to be really great for - but either there wasn't even one or I don't even remember it...)

I suppose the developers actually had a few interesting ideas on their mind, but when they made prototypes they discovered that most of those ideas simply didn't work out really well.

Regardless, It appears people are having fun playing it's games. I didnt realsie 4 array mics etc were needed for my daughter to enjoy Kinectimals?



ArnoldRimmer said:
Cueil said:

Kinect has potential to grow out further than what you would assume... just like the recent patent that it can do ASL... it's 4 array mics would allow direction play calling in Madden and there are tons of other useful things

The ASL patent is just a patent, and that patent was filed 1 1/2 years ago. The fact that we haven't heard anything from Microsoft about Kinect understanding ASL makes me believe that it was like this:

After Microsoft had decided to release a depth camera for the Xbox 360 - which was probably about 2 years ago - they sat together and thought what this device could be used for on the Xbox 360 apart from games. Somebody came up with the idea that such a camera could be used to read sign language, and everyone in the room said thought it was a very good application. They checked and realized nobody had filed a patent for reading ASL with a depth camera yet, so they simply filed a patent themselves like every company would do.

Maybe in the meantime they realized that the actual Kinect hardware shipped to the customer will have technical limitations (for example limited depth resolution) so they decided not to actually implement such a feature with Kinect. Having a patent for this idea is still good. Just think of all the gaming related patents Sony filed but didn't really use yet.

 

But anyway, I really agree that Kinect is an interesting piece of hardware that may be used in some interesting ways. But I don't even see how your arguments conflict with what I've written in my posting.

 

And I'm still sceptical if the new possibilities that a depth camera offers prove to be really useful for many games. Reading sign language is a nice idea, but the 99% of gamers that are not deaf will not really benefit from it. Having a 4 array mic may be nice as well, but it's not that much of an improvement over having 1 or 2 microphones, and it doesn't have anything to do with the expensive depth sensor. And some people are even buying three 150$ devices mainly for video chat while three 5$ webcams would deliver exactly the same experience since video chat doesn't use depth sensors either.

What make Kinect stand out is the expensive depth sensor, and I just don't quite see how it will be useful for many games. I can clearly see its advantage in dance and fitness games, but that was obvious from the very start. At E3 2009 everybody was enthusiastic about Kinect, saying in what great and innovative ways such a device might be used in games. At E3 2010 we were shown the release date line-up. We were shown the great and innovative games thousands of developers had thought of in 365 days. And it was just disappointing! The only games I really found remarkable was a dance and a fitness game, exactly the kind of games I had expected to be great for Kinect. (Well, I had also expected a few great Eye-Toy-like minigame collections, because that's where I also expected Kinect to be really great for - but either there wasn't even one or I don't even remember it...)

I suppose the developers actually had a few interesting ideas on their mind, but when they made prototypes they discovered that most of those ideas simply didn't work out really well.

I don't think the depth sensor is what makes kinect stand out. It is the software behind it. Kinect itself isn't all that much a piece of new technology (at least its components two cameras and 4 mics) but it is the first time that I know of that facial recognition, voice recognition, and body/movement recognition will be found in a single device. I think kinect can be used to greatly enhance controller based games with voice recognition :commanding teammates, throwing a grenade in fps maybe melee too, racing looks fun to me ( I like the wii wheel too), interaction with on screen character (kinectimals), Dart games parhaps, horse shoes maybe, these are few ideas that have been bouncing around my head. I am sure as developers get more use with it they will get better ideas with it.



heruamon said:

Dance Central seems to be a lead software for Kinect's launch...maybe it might even shock us and sell out...now that would be something.  As I've said before, I'm getting 3 Kinect bundles on launch, and 3 copies of Dance Central, The Yoga game for my wife, and probably something else ofr myself.  That video chat is probably the driving reason for my decision to get three bundles to connect with my family which will be seriously geographically dispersed.


360 fans are hardcore.  360 fans have one of each model released and will buy multiple kinects. That's why ps3 is losing by so much. lol Seriously everyone I know that has a 360 has more than one working 360. It's really baffling.



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theprof00 said:
heruamon said:

Dance Central seems to be a lead software for Kinect's launch...maybe it might even shock us and sell out...now that would be something.  As I've said before, I'm getting 3 Kinect bundles on launch, and 3 copies of Dance Central, The Yoga game for my wife, and probably something else ofr myself.  That video chat is probably the driving reason for my decision to get three bundles to connect with my family which will be seriously geographically dispersed.


360 fans are hardcore.  360 fans have one of each model released and will buy multiple kinects. That's why ps3 is losing by so much. lol Seriously everyone I know that has a 360 has more than one working 360. It's really baffling.

Yeah, I guess I'm a hardcore supporter of Xbox...but it makes for easy shopping for christmas presents.  My kids, and my nieces (who can kick my butt in Halo).  They will love Kinect, and all the games that go along with it, so I look at Kinect like comic-based movies...with "hardcore" fans whining about every little perceived flaw in the source material, while missing the overarching plan.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

theprof00 said:
heruamon said:

Dance Central seems to be a lead software for Kinect's launch...maybe it might even shock us and sell out...now that would be something.  As I've said before, I'm getting 3 Kinect bundles on launch, and 3 copies of Dance Central, The Yoga game for my wife, and probably something else ofr myself.  That video chat is probably the driving reason for my decision to get three bundles to connect with my family which will be seriously geographically dispersed.


360 fans are hardcore.  360 fans have one of each model released and will buy multiple kinects. That's why ps3 is losing by so much. lol Seriously everyone I know that has a 360 has more than one working 360. It's really baffling.

And (nearly) everyone I know who doesn't have a 360 bitches and whines about this or that, that the 360 does without ever even playing.  Sheeesh.....

Honestly folks, we don't know exactly what the Kinect will and wont do yet.  Even with the demos that are out these are still very early models of the device.  When everything is finalized thats when we know what it will do.  I really get a kick out of a lot of people here.  They come in with all of these details, which mean little to nothing to most "gamers".  They explain why this or that is useless or why its overdone and to expensive yadda yadda.  And they haven't even tried it.

I have tried it, it was fun.  It isn't perfect nor will it ever be, no console ever has been.  The main concern most gamers have shouldn't be whats inside the magic box, but if its fun and that it does pretty much what its advertised to do.  From everything that I saw at the Canton OH demo it does that.  Sure it has a very tiny amount of lag in one of the  games I tried.  But if you ask me if it bothered me at all when I was playing the game or if it took me out of the moment, I will honestly say no.  It didn't bother me in the slightest and both my cousin and I had a blast while using it.  Now if only they will make a game that has Karaoke and dancing combined.  That would sell 5 million copies out the box if it had a great list of songs.  



"If you've got them by the balls their hearts and minds will follow."

Quote by- The Imortal John Wayne, the original BADASS!

 

 

 

damndl0ser said:
theprof00 said:
heruamon said:

Dance Central seems to be a lead software for Kinect's launch...maybe it might even shock us and sell out...now that would be something.  As I've said before, I'm getting 3 Kinect bundles on launch, and 3 copies of Dance Central, The Yoga game for my wife, and probably something else ofr myself.  That video chat is probably the driving reason for my decision to get three bundles to connect with my family which will be seriously geographically dispersed.


360 fans are hardcore.  360 fans have one of each model released and will buy multiple kinects. That's why ps3 is losing by so much. lol Seriously everyone I know that has a 360 has more than one working 360. It's really baffling.

And (nearly) everyone I know who doesn't have a 360 bitches and whines about this or that, that the 360 does without ever even playing.  Sheeesh.....

Honestly folks, we don't know exactly what the Kinect will and wont do yet.  Even with the demos that are out these are still very early models of the device.  When everything is finalized thats when we know what it will do.  I really get a kick out of a lot of people here.  They come in with all of these details, which mean little to nothing to most "gamers".  They explain why this or that is useless or why its overdone and to expensive yadda yadda.  And they haven't even tried it.

I have tried it, it was fun.  It isn't perfect nor will it ever be, no console ever has been.  The main concern most gamers have shouldn't be whats inside the magic box, but if its fun and that it does pretty much what its advertised to do.  From everything that I saw at the Canton OH demo it does that.  Sure it has a very tiny amount of lag in one of the  games I tried.  But if you ask me if it bothered me at all when I was playing the game or if it took me out of the moment, I will honestly say no.  It didn't bother me in the slightest and both my cousin and I had a blast while using it.  Now if only they will make a game that has Karaoke and dancing combined.  That would sell 5 million copies out the box if it had a great list of songs.  

Did you mean to quote me? I'm not sure why you did because I don't see a response to me or what I said. Just curious.

And don't think I'm insulting you at all.



i cant wait to get kinect at launch, getting dance central and a few others.



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singing and dancing game would be pretty good.