I wouldn’t be surprised if the total number of games sold digitally was equal to or greater than physical game copies, but a large portion of those digital downloads would be $1 to $5 games for the iPhone (or similar devices) that people churn through at rapid rates. When you start talking about fully featured games that are in a similar price range to games delivered on disc ($20 to $60) I would be surprised if 25% of the game’s sales were digital downloads.











