By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Halo 2, Played with a Wiimote

What he really needs is bounding-box type controls. Too bad that would take some serious software.



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

Around the Network

Yeah, this is old hat. My buddy up in Orlando (at FIEA a graduate video game studio) did a presentation using the Wii-mote on Windows. This just takes a few extra steps with Microsoft XNA. Heck, even the date of this video is from August. This was originally done like 6 to 9 months ago. Between this and the Dual Shock thread, you're posting old stuff :P.



ssj12 said:
this = fake

you = wrong

 



It's not fake, but the setup doesn't have turning speed set high enough. If it was set to mouse turn speed he would actually be able to play it better with a Wiimote.



Unless he found some code off the internet, writing the functionality behind that microcontroller must have been painful.



Around the Network

*message deleted*