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Forums - Microsoft - Kinect UK event impressions...

"Not that you'll see my red-faced, galumphing frame in front of it ever again. Trauma over. Back to the sofa.."

That line pretty much sums up my thoughts on the motion controller frenzy thats going on.



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It can't be lag free and fun, he must have been money hatted.

That's the right response to articles like this, isn't it??



kowenicki said:
STEKSTAV said:

"Not that you'll see my red-faced, galumphing frame in front of it ever again. Trauma over. Back to the sofa.."

That line pretty much sums up my thoughts on the motion controller frenzy thats going on.


He doesnt like that kind oif game... neither do I... but thats not what this is about. 

He is killing those repetitive internet screams of massive lag.  He is impressed with the tech.

Yeah i know.. but he's kind of bashing the line up aswell as motion controlled games at the same time. But to each his own i guess.



kowenicki said:
STEKSTAV said:

"Not that you'll see my red-faced, galumphing frame in front of it ever again. Trauma over. Back to the sofa.."

That line pretty much sums up my thoughts on the motion controller frenzy thats going on.


He doesnt like that kind oif game... neither do I... but thats not what this is about. 

He is killing those repetitive internet screams of massive lag.  He is impressed with the tech.

I don't know, I think Dance Central might be the exact thing to get drunken friends at a party making asses of themselves...  SOLD! HAHA.

I long for the days when Kinect is out and people can start making up NEW stuff about how bad it is... (haha).



Woo Woo!!



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Lets see what hatters are gonna say about this....time for a new excuse I guess.

But anyways its good news that KINECT doesn't lag.



Just to show some of you that this isnt the proof of all proofs to the issue of lag. Yeah im looking at you yo_john117.

http://sfx-360.com/index.php?idNews=4200

Earlier today I had the delight to take a moment from my usual goings-on to take the lovely high-speed rail Dade County offers its citizens to the Dadeland Mall. Accompanied by fellow staff writer GunxAce91, I was in for a hands-on demonstration of Microsoft’s Kinect motion control device, which was the centerpiece of Microsoft’s presentation this past E3, on display for a limited time at Macy’s. The motion control system allows gamers to play unique games and utilize Xbox services without the need to dig around for your remote—the device senses nearby people and responds to bodily movements and voice commands.

Like any other gamer, I had seen a preview of the action a month ago when Kinect took the stage at E3, so I had an idea as to what to expect. Unsurprisingly, the retail slaves at Macy’s had little to no idea what we were talking about when asked about the Kinect setup, but we eventually found it lying out in the open. A large HDTV with Kinect dressings, a purple Kinect carpet, and couch complete with Kinect pillows was set up in the middle of the floor complete with gamers sitting down, eager to get a helping of Kinect pie. Coming to the demonstration, I was skeptical but optimistic; I’m not at all a motion control gamer, nor a fan of anything I had seen at E3. But hey, I’m willing to get behind something newfangled if it happens to be fun, and on a Thursday afternoon I wanted to have some fun.

Two girls (presumably not the gamer crowd) were the first to step up to the plate, playing a bit from Kinect Adventures in this weird two-person game involving hitting and kicking balls rebounding off a moving and eroding wall. “I don’t get it,” said one, but knowing girl lingo, I know she was just covering her ass in front of strangers when she was missing the ball. “You have to move,” recommended Dude Manning the Booth, and then on the seventh day there was movement. The game picked up the girls’ movements well, but seemed to lag a bit on hand and leg movements to kick the ball. Closing up shop, it was SFX-360’s turn at bat.

The game that looked the most fun at E3 was the rafting part of Kinect Adventures, and that was the title we got to play with first. We got in front of the TV and started the raft by jumping, steering it by sidestepping to pick up coins scattered around a course. This I feel might get complicated in many households since not all living rooms or bedrooms with the Xbox are big enough for much side-stepping, and with two players it can be easy to step on each other’s toes. The camera matched GunxAce91’s movements with his avatar on the left, but when I moved my avatar seemed very stiff… I’m not sure if I was even helping steer the raft that much because of the aggressively overpowering lag. Most unfortunately, the game's picture capture cut off our heads when taking a picture of us playing the game in mid-jump... super sad face there. The game was pretty fun, and I can picture it becoming a party favorite—especially if liquor is involved.

Next up, we tried Kinectimals on for size, but to our disappointment “Skittles” the tiger cub was not up for demo. Instead, I played with an African lion cub, which was the cutest thing ever. Forget that weird E3 demo, you cannot resist the cuteness! Unfortunately, because there is too much ambient noise in the mall, the voice recognition in the game was turned off, so the interactive capabilities of Kinectimals was limited to body gestures. Petting the lion cub was easy and adorable, but after a minute or two it was kind of creepy how much this animal was enjoying my every touch and stroke. I attempted to strangle it, but the camera only picks it up as further stroking around the neck, so Lion Cub liked the choking game just fine. Getting him to play with me was a bit of a challenge; even after Dude Manning the Booth recalibrated the controls. The cub was meant to copy my movements, but when I jumped or raised both hands for him to jump, he either just looked around or played dead. Cute, but disappointing. GunxAce91 tried it out to see whether or not Lion Cub was a sexist, but still, Lion Cub would not jump. He did spin for GunxAce91, but only after we started walking away. Passersby wondered what the heck we were doing waving our hands around in front of a TV and some came to look while others ran away. Casual gaming for the win!

At this time, the future of motion gaming looks unsure. To remote or not remote? Will African Lion Cub ever love me? Is this raft big enough for the two of us? At this point, I am not certain of anything. If Kinect is like this at launch, I will not be in line to get it. It was just one facepalm after another trying to get it to work the way it’s supposed to, and the games did not entice me to warrant $60, or even half that price. As a technology user, I need my investments to impress me, not just yank on my exposed heartstrings and melt my stone cold heart! With a little work to this demo version, I can imagine Kinect being a fun addition to the living room, but not something anybody or I would seriously use on a frequent enough basis to rationalize a purchase.



STEKSTAV said:

Just to show some of you that this isnt the proof of all proofs to the issue of lag. Yeah im looking at you yo_john117.

http://sfx-360.com/index.php?idNews=4200

Earlier today I had the delight to take a moment from my usual goings-on to take the lovely high-speed rail Dade County offers its citizens to the Dadeland Mall. Accompanied by fellow staff writer GunxAce91, I was in for a hands-on demonstration of Microsoft’s Kinect motion control device, which was the centerpiece of Microsoft’s presentation this past E3, on display for a limited time at Macy’s. The motion control system allows gamers to play unique games and utilize Xbox services without the need to dig around for your remote—the device senses nearby people and responds to bodily movements and voice commands.

Like any other gamer, I had seen a preview of the action a month ago when Kinect took the stage at E3, so I had an idea as to what to expect. Unsurprisingly, the retail slaves at Macy’s had little to no idea what we were talking about when asked about the Kinect setup, but we eventually found it lying out in the open. A large HDTV with Kinect dressings, a purple Kinect carpet, and couch complete with Kinect pillows was set up in the middle of the floor complete with gamers sitting down, eager to get a helping of Kinect pie. Coming to the demonstration, I was skeptical but optimistic; I’m not at all a motion control gamer, nor a fan of anything I had seen at E3. But hey, I’m willing to get behind something newfangled if it happens to be fun, and on a Thursday afternoon I wanted to have some fun.

Two girls (presumably not the gamer crowd) were the first to step up to the plate, playing a bit from Kinect Adventures in this weird two-person game involving hitting and kicking balls rebounding off a moving and eroding wall. “I don’t get it,” said one, but knowing girl lingo, I know she was just covering her ass in front of strangers when she was missing the ball. “You have to move,” recommended Dude Manning the Booth, and then on the seventh day there was movement. The game picked up the girls’ movements well, but seemed to lag a bit on hand and leg movements to kick the ball. Closing up shop, it was SFX-360’s turn at bat.

The game that looked the most fun at E3 was the rafting part of Kinect Adventures, and that was the title we got to play with first. We got in front of the TV and started the raft by jumping, steering it by sidestepping to pick up coins scattered around a course. This I feel might get complicated in many households since not all living rooms or bedrooms with the Xbox are big enough for much side-stepping, and with two players it can be easy to step on each other’s toes. The camera matched GunxAce91’s movements with his avatar on the left, but when I moved my avatar seemed very stiff… I’m not sure if I was even helping steer the raft that much because of the aggressively overpowering lag. Most unfortunately, the game's picture capture cut off our heads when taking a picture of us playing the game in mid-jump... super sad face there. The game was pretty fun, and I can picture it becoming a party favorite—especially if liquor is involved.

Next up, we tried Kinectimals on for size, but to our disappointment “Skittles” the tiger cub was not up for demo. Instead, I played with an African lion cub, which was the cutest thing ever. Forget that weird E3 demo, you cannot resist the cuteness! Unfortunately, because there is too much ambient noise in the mall, the voice recognition in the game was turned off, so the interactive capabilities of Kinectimals was limited to body gestures. Petting the lion cub was easy and adorable, but after a minute or two it was kind of creepy how much this animal was enjoying my every touch and stroke. I attempted to strangle it, but the camera only picks it up as further stroking around the neck, so Lion Cub liked the choking game just fine. Getting him to play with me was a bit of a challenge; even after Dude Manning the Booth recalibrated the controls. The cub was meant to copy my movements, but when I jumped or raised both hands for him to jump, he either just looked around or played dead. Cute, but disappointing. GunxAce91 tried it out to see whether or not Lion Cub was a sexist, but still, Lion Cub would not jump. He did spin for GunxAce91, but only after we started walking away. Passersby wondered what the heck we were doing waving our hands around in front of a TV and some came to look while others ran away. Casual gaming for the win!

At this time, the future of motion gaming looks unsure. To remote or not remote? Will African Lion Cub ever love me? Is this raft big enough for the two of us? At this point, I am not certain of anything. If Kinect is like this at launch, I will not be in line to get it. It was just one facepalm after another trying to get it to work the way it’s supposed to, and the games did not entice me to warrant $60, or even half that price. As a technology user, I need my investments to impress me, not just yank on my exposed heartstrings and melt my stone cold heart! With a little work to this demo version, I can imagine Kinect being a fun addition to the living room, but not something anybody or I would seriously use on a frequent enough basis to rationalize a purchase.


it's not that bad check out the warzone gamer hands on, they have real footage of kinect there, it looks like fun to me

http://gamrconnect.vgchartz.com/thread.php?id=113105&page=1&str=46304630#



The new x360s is a so nice...

kowenicki said:
x360s said:
STEKSTAV said:

Just to show some of you that this isnt the proof of all proofs to the issue of lag. Yeah im looking at you yo_john117.

http://sfx-360.com/index.php?idNews=4200

Earlier today I had the delight to take a moment from my usual goings-on to take the lovely high-speed rail Dade County offers its citizens to the Dadeland Mall. Accompanied by fellow staff writer GunxAce91, I was in for a hands-on demonstration of Microsoft’s Kinect motion control device, which was the centerpiece of Microsoft’s presentation this past E3, on display for a limited time at Macy’s. The motion control system allows gamers to play unique games and utilize Xbox services without the need to dig around for your remote—the device senses nearby people and responds to bodily movements and voice commands.

Like any other gamer, I had seen a preview of the action a month ago when Kinect took the stage at E3, so I had an idea as to what to expect. Unsurprisingly, the retail slaves at Macy’s had little to no idea what we were talking about when asked about the Kinect setup, but we eventually found it lying out in the open. A large HDTV with Kinect dressings, a purple Kinect carpet, and couch complete with Kinect pillows was set up in the middle of the floor complete with gamers sitting down, eager to get a helping of Kinect pie. Coming to the demonstration, I was skeptical but optimistic; I’m not at all a motion control gamer, nor a fan of anything I had seen at E3. But hey, I’m willing to get behind something newfangled if it happens to be fun, and on a Thursday afternoon I wanted to have some fun.

Two girls (presumably not the gamer crowd) were the first to step up to the plate, playing a bit from Kinect Adventures in this weird two-person game involving hitting and kicking balls rebounding off a moving and eroding wall. “I don’t get it,” said one, but knowing girl lingo, I know she was just covering her ass in front of strangers when she was missing the ball. “You have to move,” recommended Dude Manning the Booth, and then on the seventh day there was movement. The game picked up the girls’ movements well, but seemed to lag a bit on hand and leg movements to kick the ball. Closing up shop, it was SFX-360’s turn at bat.

The game that looked the most fun at E3 was the rafting part of Kinect Adventures, and that was the title we got to play with first. We got in front of the TV and started the raft by jumping, steering it by sidestepping to pick up coins scattered around a course. This I feel might get complicated in many households since not all living rooms or bedrooms with the Xbox are big enough for much side-stepping, and with two players it can be easy to step on each other’s toes. The camera matched GunxAce91’s movements with his avatar on the left, but when I moved my avatar seemed very stiff… I’m not sure if I was even helping steer the raft that much because of the aggressively overpowering lag. Most unfortunately, the game's picture capture cut off our heads when taking a picture of us playing the game in mid-jump... super sad face there. The game was pretty fun, and I can picture it becoming a party favorite—especially if liquor is involved.

Next up, we tried Kinectimals on for size, but to our disappointment “Skittles” the tiger cub was not up for demo. Instead, I played with an African lion cub, which was the cutest thing ever. Forget that weird E3 demo, you cannot resist the cuteness! Unfortunately, because there is too much ambient noise in the mall, the voice recognition in the game was turned off, so the interactive capabilities of Kinectimals was limited to body gestures. Petting the lion cub was easy and adorable, but after a minute or two it was kind of creepy how much this animal was enjoying my every touch and stroke. I attempted to strangle it, but the camera only picks it up as further stroking around the neck, so Lion Cub liked the choking game just fine. Getting him to play with me was a bit of a challenge; even after Dude Manning the Booth recalibrated the controls. The cub was meant to copy my movements, but when I jumped or raised both hands for him to jump, he either just looked around or played dead. Cute, but disappointing. GunxAce91 tried it out to see whether or not Lion Cub was a sexist, but still, Lion Cub would not jump. He did spin for GunxAce91, but only after we started walking away. Passersby wondered what the heck we were doing waving our hands around in front of a TV and some came to look while others ran away. Casual gaming for the win!

At this time, the future of motion gaming looks unsure. To remote or not remote? Will African Lion Cub ever love me? Is this raft big enough for the two of us? At this point, I am not certain of anything. If Kinect is like this at launch, I will not be in line to get it. It was just one facepalm after another trying to get it to work the way it’s supposed to, and the games did not entice me to warrant $60, or even half that price. As a technology user, I need my investments to impress me, not just yank on my exposed heartstrings and melt my stone cold heart! With a little work to this demo version, I can imagine Kinect being a fun addition to the living room, but not something anybody or I would seriously use on a frequent enough basis to rationalize a purchase.


it's not that bad check out the warzone gamer hands on, they have real footage of kinect there, it looks like fun to me

http://gamrconnect.vgchartz.com/thread.php?id=113105&page=1&str=46304630#


I'll take the official hands on of CV&G over these two sets of amateurs trying it in a mall!! lol

thing is you could tell they wanted to hate on kinect even before they started, so yeah i will trust CV&G over them as well, none of us will know for sure until we get kinect in our hands

The main thing is kinect looks fun:)



The new x360s is a so nice...

*yawn* what a surprise, STEK comes in with negative anti 360 crap , AGAIN.