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Forums - Microsoft - Square: MS unwilling to work on FFXIV 360 problems

dahuman said:
twesterm said:
Killiana1a said:
 

No, I have not forgotten. I still remember playing Anarchy Online and cancelling it after a month of playing.

As for comparing every MMORPG to WoW it is the necessary and right thing to do as WoW set the benchmark, is still the MMORPG leader, and is the game to build one's MMORPG around in order to usurp WoW's throne.

I was still playing WoW when Age of Conan and Warhammer Online came out. A few guildies left to play one or both, but sure enough, they were back within a month or two. I have not forgotten.

As for the comparison between Bioshock and Modern Warfare 2, you are right eventhough you are leaving out the massive marketing push that Modern Warfare 2 had.

As for a game being a failure or not, MMORPGS are judged on their monthly subscribers more than first week and first month sales alone. That being said, I am perfectly right and irrefutable in saying that Final Fantasy 11 has been a failure in comparison to WoW because it took 7 years for Final Fantasy 11 to reach 2 million subscribers, while WoW did that in less than 6 months.

As for the original question by the OP or should I say whine from Square Enix, Square Enix is expecting Microsoft via Xbox Live to provide a free lunch in the form of Microsoft taking the tens to hundreds of thousands of dollars per month to own, run and maintain the Final Fantasy 14 servers.

I can understand why Microsoft would be hostile to giving Square Enix something for nothing.

Again, calling FFXI a failure because it failed to outdo WoW is just flat out wrong.  True, it didn't do nearly as well as WoW but that doesn't make it a failure.  Not at all.

Again, a game doesn't have to be the best in whatever catagory in order to be a success.  You can't say just because one game was wildly successful, all other games fail in comparison.

Also, saying every game should strive to be like WoW is why all those other games failed in the first place.  FFXI was actually a success because it wasn't a WoW ripoff.

Failure is the servers are down, not making profits, and completely drops off the grid, for example, Asheron's Call 2, which went down pretty damn fast. AO is still up and running at least lol. Asheron's Call is still running in contrast as well, lol.

The 360 is a very closed off platform when it comes to stuff like that and it's the choice of MS, I'm pretty sure FF14 would survive fine. Saying everything is fail vs WoW is like saying every racing game is utter shit vs MKWii.

You are leaving out the fact that the racing genre has been around longer and there are many more successful racing franchises than there are franchises competing with the World of Warcraft.

Every single MMORPG when compared to WoW does fail miserably in terms of monthly subscribers and sustaining that number or increasing it over a 5 year period. In this respect, the MMORPG is quite distinct from the racing genre and every MMORPG in comparison to WoW is an abject failure.

Finally, we see at least 2 to 4 racing games released every year. I can count on one hand the number of MMORPGs (not the free ones like maple story), that are released every 3 years.



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It's like saying every music albums ever conceived are failures because they can't compare to Michael Jackson's Thriller.

 

¬_¬



Hynad said:

It's like saying every music albums ever conceived are failures because they can't compare to Michael Jackson's Thriller.

 

¬_¬


Interesting to note.



Killiana1a said:
dahuman said:
twesterm said:
Killiana1a said:
 

No, I have not forgotten. I still remember playing Anarchy Online and cancelling it after a month of playing.

As for comparing every MMORPG to WoW it is the necessary and right thing to do as WoW set the benchmark, is still the MMORPG leader, and is the game to build one's MMORPG around in order to usurp WoW's throne.

I was still playing WoW when Age of Conan and Warhammer Online came out. A few guildies left to play one or both, but sure enough, they were back within a month or two. I have not forgotten.

As for the comparison between Bioshock and Modern Warfare 2, you are right eventhough you are leaving out the massive marketing push that Modern Warfare 2 had.

As for a game being a failure or not, MMORPGS are judged on their monthly subscribers more than first week and first month sales alone. That being said, I am perfectly right and irrefutable in saying that Final Fantasy 11 has been a failure in comparison to WoW because it took 7 years for Final Fantasy 11 to reach 2 million subscribers, while WoW did that in less than 6 months.

As for the original question by the OP or should I say whine from Square Enix, Square Enix is expecting Microsoft via Xbox Live to provide a free lunch in the form of Microsoft taking the tens to hundreds of thousands of dollars per month to own, run and maintain the Final Fantasy 14 servers.

I can understand why Microsoft would be hostile to giving Square Enix something for nothing.

Again, calling FFXI a failure because it failed to outdo WoW is just flat out wrong.  True, it didn't do nearly as well as WoW but that doesn't make it a failure.  Not at all.

Again, a game doesn't have to be the best in whatever catagory in order to be a success.  You can't say just because one game was wildly successful, all other games fail in comparison.

Also, saying every game should strive to be like WoW is why all those other games failed in the first place.  FFXI was actually a success because it wasn't a WoW ripoff.

Failure is the servers are down, not making profits, and completely drops off the grid, for example, Asheron's Call 2, which went down pretty damn fast. AO is still up and running at least lol. Asheron's Call is still running in contrast as well, lol.

The 360 is a very closed off platform when it comes to stuff like that and it's the choice of MS, I'm pretty sure FF14 would survive fine. Saying everything is fail vs WoW is like saying every racing game is utter shit vs MKWii.

You are leaving out the fact that the racing genre has been around longer and there are many more successful racing franchises than there are franchises competing with the World of Warcraft.

Every single MMORPG when compared to WoW does fail miserably in terms of monthly subscribers and sustaining that number or increasing it over a 5 year period. In this respect, the MMORPG is quite distinct from the racing genre and every MMORPG in comparison to WoW is an abject failure.

Finally, we see at least 2 to 4 racing games released every year. I can count on one hand the number of MMORPGs (not the free ones like maple story), that are released every 3 years.

MMO has been around since 1997, that's a pretty long ass time by now lol. =P You can say that they can't compete at the level of WoW, but not all of them are commercial failures, or they'd be shut down already like many had. There are certain fail ass racing games out there that don't sell much due to giants like the upcoming GT5 or MKWii, but things like Forza does just fine even though GT5 will most likely destroy it in sales, hardly commercial failures.

I can count a lot of MMORPGs out there too, I've been with MMOs since the start, there are a lot of eastern ones(Korea and Taiwan included) too, the libary is pretty big by now.



None of the MMOs out there can compete with WoWs community maturity level either. In the negatives by MILLLIONS.



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Wagram said:

None of the MMOs out there can compete with WoWs community maturity level either. In the negatives by MILLLIONS.


uh, that's like bitching about annoying farts on any online service though, nothing you can do about that.



kitler53 said:
KillerMan said:
Wagram said:
kowenicki said:

I doubt many will care or notice... this game will fail dismally imo.

 


Fail dismally?

You do know that Final Fantasy XI is more successful than any FF game right? Including VII.

FFXI was pretty huge success indeed. Here is proof of that. 117 milj revenue last year and it is pretty old game. No wonder that they made XIV also online.

in kowenicki's defense  - i'm pretty sure he meant the game will fail on consoles.  it's cool and all that this game will be on the ps3 but let's face the facts....a vast majority of the players will be on the PC.


You do know FF has a hugh following on the PS3 right. Its guaranteed at least 2.5 million in sales when it releases reguardless of it being online only. If 2.5 mil in sales is a fail then please tell us what counts as a success



Wagram said:
selnor said:
Hephaestos said:
selnor said:
Hephaestos said:

Why are the sales of an MMO brought up?

Success is counted in number of suscribers.... Every year, each suscriber has paid about the price of 2 fully priced games in fees.... so 200K suscribers is probably the equivalent of a 1.5M selling regular game (with price decrease), revenue wise.


Even if you are right. M$ do not benefit from this. Remember SE are asking M$ to change their policy, for M$ to make a bit on game sales. M$ make nothing off of SE monthly subscription. 

See my point. 200,000 game sales in 4 years is less than spare change to M$. Especially when their policies are called into question. 

I do see the point... it's true it's not interesting for MS.

(but it's all the more interesting for Square to have it on 360... i'm still convinced they tried to hard ball MS because it was FF and are now bitting their fingers :-p)

Yeah it's wierd. M$ will know exactly how many copies of FF11 sold and how many still play it on Live. 

If this was FF15 maybe SE would have some hardball tactics available. Considering FF13 sold 1.5 mill on 360. But FF14. An online game? Where the previous iteration performed so badly in sales it's nearly untrackable?

SE were dreaming playing hardball. LOL.


Preformed so bad in sales that the game generated more revenue than any FF game.

LOL FAIL @ SQUARE! THOSE NOOBS.

You miss the point entirely my friend. 

M$ make nothing from monthly revenue. Do some research. SE want M$ to change their policy for a very poorly selling game. Subcription costs mean nothing to M$. GAME SALES DO. You call us the noobs. LOL.



selnor said:

You miss the point entirely my friend. 

M$ make nothing from monthly revenue. Do some research. SE want M$ to change their policy for a very poorly selling game. Subcription costs mean nothing to M$. GAME SALES DO. You call us the noobs. LOL.

Maybe you should read Selnor. I said "THOSE."

and I have said before that if MSFT wants to charge their console owners for gold to play XIV that is fine. But they need to stop being whiney bitches about cross-platform servers.

Also, shouldn't you be off making a thread as to how awesome your next 360 game is and how it will be the best thing in the whole-wide world?



Also most people didn't have PS2s that could go online. Thats why FF11 sold so poorly on the PS2. I didn't even have an internet connection until 6 months before the PS3 launched. If my PS2 was capable of going online then I would have bought FF11. Loads of people that love FF were in the same boat as me.