Wagram said:
selnor said:
Hephaestos said:
selnor said:
Hephaestos said:
Why are the sales of an MMO brought up?
Success is counted in number of suscribers.... Every year, each suscriber has paid about the price of 2 fully priced games in fees.... so 200K suscribers is probably the equivalent of a 1.5M selling regular game (with price decrease), revenue wise.
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Even if you are right. M$ do not benefit from this. Remember SE are asking M$ to change their policy, for M$ to make a bit on game sales. M$ make nothing off of SE monthly subscription.
See my point. 200,000 game sales in 4 years is less than spare change to M$. Especially when their policies are called into question.
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I do see the point... it's true it's not interesting for MS.
(but it's all the more interesting for Square to have it on 360... i'm still convinced they tried to hard ball MS because it was FF and are now bitting their fingers :-p)
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Yeah it's wierd. M$ will know exactly how many copies of FF11 sold and how many still play it on Live.
If this was FF15 maybe SE would have some hardball tactics available. Considering FF13 sold 1.5 mill on 360. But FF14. An online game? Where the previous iteration performed so badly in sales it's nearly untrackable?
SE were dreaming playing hardball. LOL.
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Preformed so bad in sales that the game generated more revenue than any FF game.
LOL FAIL @ SQUARE! THOSE NOOBS.
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You miss the point entirely my friend.
M$ make nothing from monthly revenue. Do some research. SE want M$ to change their policy for a very poorly selling game. Subcription costs mean nothing to M$. GAME SALES DO. You call us the noobs. LOL.