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Forums - Microsoft - Square: MS unwilling to work on FFXIV 360 problems

selnor said:

Considering Both the 360 and PS2 versions of Final Fantasy 11 performed rediculously badly. Like amazingly badly in sales. It's no surprise that M$ doesnt care about an MMO like FF14 for the 360. I say stick your guns M$. Live is better for it.

PS2 FF11 = 150,000 Lifetime

360 FF11 = 220,000 Lifetime. And this on the most active played console online service.

 

Like I said this is a non issue as far as M$ are concerned. A keyboard is a must for MMORPG's.

You can use a keyboard with the PS2/PS3. The cheap USB ones work as well as the new Sony Keypad, not exactly new but it is slightly new.



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Wagram said:
selnor said:

Considering Both the 360 and PS2 versions of Final Fantasy 11 performed rediculously badly. Like amazingly badly in sales. It's no surprise that M$ doesnt care about an MMO like FF14 for the 360. I say stick your guns M$. Live is better for it.

PS2 FF11 = 150,000 Lifetime

360 FF11 = 220,000 Lifetime. And this on the most active played console online service.

 

Like I said this is a non issue as far as M$ are concerned. A keyboard is a must for MMORPG's.

You can use a keyboard with the PS2/PS3. The cheap USB ones work as well as the new Sony Keypad, not exactly new but it is slightly new.

I should rephrase, Keyboard mouse combo. Controller keyboard combo is hardly as fast. I think WOW would be impossible on controller. 

FF11 only worked because it was so slow. Played it for a bit, but was hugely dull.

Anyone my point was the sales for console of FF MMO was so poor it's not even worth M$ thinking about this let alone discussing it. over 90% of the long serving FF14 players will be on PC. And that will be less than  2 million anyway. 

M$ best interest would be to support a 360 only MMO which is built from the ground up only for 360. So it plays entirely to the strengths of the controller, headset and possibly Kinect abilities? 

If M$ thoght an MMO would sell anywhere near 1 mill on console then it would be worth it. But the best any has done is 220,000. 

Obviously M$ look smart when you see the sales figures.



selnor said:
Wagram said:
selnor said:

Considering Both the 360 and PS2 versions of Final Fantasy 11 performed rediculously badly. Like amazingly badly in sales. It's no surprise that M$ doesnt care about an MMO like FF14 for the 360. I say stick your guns M$. Live is better for it.

PS2 FF11 = 150,000 Lifetime

360 FF11 = 220,000 Lifetime. And this on the most active played console online service.

 

Like I said this is a non issue as far as M$ are concerned. A keyboard is a must for MMORPG's.

You can use a keyboard with the PS2/PS3. The cheap USB ones work as well as the new Sony Keypad, not exactly new but it is slightly new.

I should rephrase, Keyboard mouse combo. Controller keyboard combo is hardly as fast. I think WOW would be impossible on controller. 

FF11 only worked because it was so slow. Played it for a bit, but was hugely dull.

Anyone my point was the sales for console of FF MMO was so poor it's not even worth M$ thinking about this let alone discussing it. over 90% of the long serving FF14 players will be on PC. And that will be less than  2 million anyway. 

M$ best interest would be to support a 360 only MMO which is built from the ground up only for 360. So it plays entirely to the strengths of the controller, headset and possibly Kinect abilities? 

If M$ thoght an MMO would sell anywhere near 1 mill on console then it would be worth it. But the best any has done is 220,000. 

Obviously M$ look smart when you see the sales figures.

I think the sales figures aren't too shabby for the game being 4-5 years old at that point.



so we wont see mmo on the xbox because  ms is greedy as fuck ?

if blizzard ever makes a mmo for consoles that will probably change ^^



Wagram said:
selnor said:
Wagram said:
selnor said:

Considering Both the 360 and PS2 versions of Final Fantasy 11 performed rediculously badly. Like amazingly badly in sales. It's no surprise that M$ doesnt care about an MMO like FF14 for the 360. I say stick your guns M$. Live is better for it.

PS2 FF11 = 150,000 Lifetime

360 FF11 = 220,000 Lifetime. And this on the most active played console online service.

 

Like I said this is a non issue as far as M$ are concerned. A keyboard is a must for MMORPG's.

You can use a keyboard with the PS2/PS3. The cheap USB ones work as well as the new Sony Keypad, not exactly new but it is slightly new.

I should rephrase, Keyboard mouse combo. Controller keyboard combo is hardly as fast. I think WOW would be impossible on controller. 

FF11 only worked because it was so slow. Played it for a bit, but was hugely dull.

Anyone my point was the sales for console of FF MMO was so poor it's not even worth M$ thinking about this let alone discussing it. over 90% of the long serving FF14 players will be on PC. And that will be less than  2 million anyway. 

M$ best interest would be to support a 360 only MMO which is built from the ground up only for 360. So it plays entirely to the strengths of the controller, headset and possibly Kinect abilities? 

If M$ thoght an MMO would sell anywhere near 1 mill on console then it would be worth it. But the best any has done is 220,000. 

Obviously M$ look smart when you see the sales figures.

I think the sales figures aren't too shabby for the game being 4-5 years old at that point.

What? 220,000 is shocking. IMO, I'm shocked SE are bothering to bring another FFMMO to console especially when on PS brand name it sold worse in a much longer Lifetime period.



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selnor said:

What? 220,000 is shocking. IMO, I'm shocked SE are bothering to bring another FFMMO to console especially when on PS brand name it sold worse in a much longer Lifetime period.


Your shocked? Final Fantasy XI has made more money and revenue for Square than ANY Final Fantasy game.

Why would you be shocked?



Wagram said:
selnor said:

What? 220,000 is shocking. IMO, I'm shocked SE are bothering to bring another FFMMO to console especially when on PS brand name it sold worse in a much longer Lifetime period.


Your shocked? Final Fantasy XI has made more money and revenue for Square than ANY Final Fantasy game.

Why would you be shocked?

Yeah the PC version. 

I said I was shocked they were bothering with another console version. After 6 years on PS2 it has managed 150,000 copies sold. And 4 and a hlaf years on 360 it managed 220,000. What are SE thinking wasting time and money on another console version?

Lets look at this: 

SE want M$ to change there policy for 200,000 players over a 4 year period?

In business terms SE would be laughed out of the door. 

Going by PS players, on PS3 it looks destined to sell barely 200,000 over 6 years.



selnor said:
Wagram said:
selnor said:

What? 220,000 is shocking. IMO, I'm shocked SE are bothering to bring another FFMMO to console especially when on PS brand name it sold worse in a much longer Lifetime period.


Your shocked? Final Fantasy XI has made more money and revenue for Square than ANY Final Fantasy game.

Why would you be shocked?

Yeah the PC version. 

I said I was shocked they were bothering with another console version. After 6 years on PS2 it has managed 150,000 copies sold. And 4 and a hlaf years on 360 it managed 220,000. What are SE thinking wasting time and money on another console version?

Lets look at this: 

SE want M$ to change there policy for 200,000 players over a 4 year period?

In business terms SE would be laughed out of the door. 

Going by PS players, on PS3 it looks destined to sell barely 200,000 over 6 years.


200,000 people at a 12.95 subscription = 2.59M a MONTH

31.08M a YEAR

I would hardly call that bad.



Wagram said:
selnor said:
Wagram said:
selnor said:

What? 220,000 is shocking. IMO, I'm shocked SE are bothering to bring another FFMMO to console especially when on PS brand name it sold worse in a much longer Lifetime period.


Your shocked? Final Fantasy XI has made more money and revenue for Square than ANY Final Fantasy game.

Why would you be shocked?

Yeah the PC version. 

I said I was shocked they were bothering with another console version. After 6 years on PS2 it has managed 150,000 copies sold. And 4 and a hlaf years on 360 it managed 220,000. What are SE thinking wasting time and money on another console version?

Lets look at this: 

SE want M$ to change there policy for 200,000 players over a 4 year period?

In business terms SE would be laughed out of the door. 

Going by PS players, on PS3 it looks destined to sell barely 200,000 over 6 years.


200,000 people at a 12.95 subscription = 2.59M a MONTH

31.08M a YEAR

I would hardly call that bad.

M$ make money of the initital game sale. Not the monthly subscription. 

Think about this. SE are asking M$ to break the rules they have had for 5 years. For only an average of sales of 3,333 sales a month over a 4 year period. SE are dreaming.



selnor said:
Wagram said:
selnor said:
Wagram said:
selnor said:

What? 220,000 is shocking. IMO, I'm shocked SE are bothering to bring another FFMMO to console especially when on PS brand name it sold worse in a much longer Lifetime period.


Your shocked? Final Fantasy XI has made more money and revenue for Square than ANY Final Fantasy game.

Why would you be shocked?

Yeah the PC version. 

I said I was shocked they were bothering with another console version. After 6 years on PS2 it has managed 150,000 copies sold. And 4 and a hlaf years on 360 it managed 220,000. What are SE thinking wasting time and money on another console version?

Lets look at this: 

SE want M$ to change there policy for 200,000 players over a 4 year period?

In business terms SE would be laughed out of the door. 

Going by PS players, on PS3 it looks destined to sell barely 200,000 over 6 years.


200,000 people at a 12.95 subscription = 2.59M a MONTH

31.08M a YEAR

I would hardly call that bad.

M$ make money of the initital game sale. Not the monthly subscription. 

Think about this. SE are asking M$ to break the rules they have had for 5 years. For only an average of sales of 3,333 sales a month over a 4 year period. SE are dreaming.

MSFT should just be happy that they are getting support from SE. After all the moaning to get it in the first place. They are letting down fans who WANT to play it on the 360. and it isn't like MSFT would have to pay for servers because SE does that.