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Forums - Gaming - Harmonix' Dance Central Could Come to PS3, But Not Wii

If it is truly about the fun then tracking doesn't matter be it good or bad tracking.  As long as more people can still get up and dance then it matters not.  Some non-gamers are brave enough to have fun regardless of their being an on screen avatar or not.  What really matters is if DC will include the track Just Dance from Lady Gaga that i'm sure was a disappoinment not being found on the game titled after it given Lady Gaga's giant space in popular culture of our time.



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jarrod said:
psrock said:
jarrod said:
psrock said:
jarrod said:
psrock said:
jarrod said:
psrock said:

The biggest issue here is the fact Sony has failed to show how powerful the Eyetoy is since  Selnor knows so much about the technology which Harmonix doesn't.

Harmonix didn't say anything about Eyetoy.  They said they'd investigate the possibility of doing a port with Move.


They didn't need to say eyetoy since you need the eyetoy to use the Move anyway.

Sure, but it implies a different approach than Kinect.  If they're using Move, then they're not relying purely on the camera, and what limitations it may or may not have compared to Kinect.

No, it's just you hoping.

lol.  This one was particularly seething / schoolyard.


Again, I blame Sony for failing to show how powerful the eyetoy is, yes it may not be as advanced as kinect, but trust me, it can do the dance game easily, but don't expect developers to seperate eyetoy/move, they compliment each other. You are looking for things that aren't there.

Kinect couldn't do Dance Central easily even, and that's with Microsoft software engineers addressing Harmonix's issues and hurdles directly.   As usual, I think you're overshooting Sony's real world capabilities...

Sony's R&D team are already half way through there own exoskeleton program for the move. it tracks the move of course, elbows, and the head. yeah I know its not a full body exoskeleton.

here is a vid of it.
http://www.youtube.com/watch?v=1S0wWoDz9nQ

from the vid you could cut corners only tracking certain points. instead of exactly along the users skeleton.

for the depth I think as long as the  move is in the camera it can calculate other things distance, depending on there size in comparison to the glowing ball on the end of the wand.  I think I remember reading something a while back about it acting like a virtual screen. if anyone looked at 3dv systems tech before ms bought them over. they where able to get a invisible virtual screen in the image.  before that you needed a physical green screen to get depth. well the move ball thing basically acts like that.

I didn't think the move could do full body though but the kung fu fighter live thing a from before e3 showed him using his legs. so maybe move can do full body.

so I think it is possible for this game to done with the move at reasonable level of quality but you would either take a lot of time mapping a persons skeleton which ms have already done or you take short cuts like mention above.



correct me if I am wrong
stop me if I am bias
I love a good civilised debate (but only if we can learn something).