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Forums - Sony - Parasite Eve: 3rd Birthday E3 info!!

The 3rd Birthday’s Matrix-Like Body Snatching System

By Spencer . June 17, 2010 . 12:19am

The 3rd Birthday is quite different from the original Parasite Eve. Aya Brea, the heroine with evolved mitochondria, is still the lead character and the game is set in New York. Future New York. 2012, to be specific.

The 3rd Birthday, however, is not a role playing game. Square Enix made a straight third person shooter with a body snatching system.

Hajime Tabata, Director, he explained the overdive system during a behind closed doors press demo. Aya can take over the mind and body of nearby allies. When Aya dives into another character she becomes them, character model and all. Think Agent Smith from The Matrix. Each character on the battlefield fights on their own when Aya isn’t controlling them. Allies also have different weapons, so you may want to dive into someone armed with a shotgun if it’s effective against a particular type of Twisted, the monsters in The 3rd Birthday. Other times you’ll want to dive into an ally to save them. If a computer controlled character dies you won’t be able to “borrow” their artillery.

The overdive system can also be used to quickly jump between spaces. Aya can pass through walls and large gaps by scanning for allies and diving into them. In another demonstration, the overdive system was used to keep Aya alive. During a boss fight against a demented beetle with a razor horn, Aya had to use the overdive system to escape before the beetle trampled her.


http://www.siliconera.com/2010/06/17/the-3rd-birthdays-matrix-like-body-snatching-system/

 

60 Seconds With The 3rd Birthday

By Spencer . June 17, 2010 . 1:49am

After Hajime Tabata talked about The 3rd Birthday, I came up to see how the game looks on a PSP screen and Tabata handed it to me. This isn’t a full hands-on because I only spent about a minute with the game, but I actually got to play a tiny bit of The 3rd Birthday.

The level I got to try was on a road in future New York. Ruined buildings surrounded Aya as I walked on a road. You move Aya with the analog stick and hold R to aim. Enemies, these snake-like creatures, were hanging on lamp posts. In this build, Aya automatically locked on to enemies. Pressing the d-pad opened a menu to make Aya switch weapons.

During the demo, I saw The 3rd Birthday played on a TV. The game looks much sharper when played on a PSP. “PS2 like [graphics],” Tabata asked me while I was playing. I nodded and replied, “Yeah, it looks amazing.”

http://www.siliconera.com/2010/06/17/60-seconds-with-the-3rd-birthday/

The 3rd Birthday Impressions and Interview

We chat to The 3rd Birthday developers and find out what our gun-toting heroine Aya's been up to in the past decade.

It's been ten years since we last saw Aya Brea, the New York City cop whose unique cells made her the star of Square Enix's action RPG titles Parasite Eve and Parasite Eve II on the PlayStation. While Aya retains her personal characteristics in The 3rd Birthday, a shift in focus to a third-person shooter on the PSP has helped her look and fight better. We had a chance to see a gameplay demo of The 3rd Birthday in a behind closed doors session at Square Enix's E3 2010 booth, as well as speaking to director Hajime Tabata and art director Isamu Kamikokuryo.

 

 

While the end of Parasite Eve II wasn't exactly left open to a sequel, the Square Enix team felt it was time to re-imagine the game on a new system, taking advantage of new technologies in game design and the growing popularity of gaming.

"We wanted to introduce Aya properly to players all around the world, not just in Japan," Tabata said. "We felt that with this franchise we could really create a mature title that adults could enjoy."

Fans of the Parasite Eve games need not worry--Aya may look better, but she's still the same character, changed only by the events in the game's story (which are yet to be revealed). This passing of time is also the main reason why the development team dropped the "Parasite Eve" prefix from the game's title; the new title's significance is also yet to be revealed, but will center around a certain event that will take place during the third game that will reveal what Aya's been doing all this time. Choosing to reveal Aya's past history through the game is something that Tabata did to make it easier for newcomers to the franchise, while still giving fans something to chew on.

Following the introduction, Tabata showed us a brief gameplay demo in which Aya fought a group of new enemies called the Twisted in a deserted city street. Since the motif of the games has always been Aya holding some sort of gun, Tabata and his team wanted to maintain this focus and give the gun a key function during battles. As mentioned before, the emphasis is now completely directed towards shooting combat. Tabata admitted that Square Enix isn't well-known for its shooters, which is why they had to bring in several outside development teams to help nail the gameplay. There is no free aim in the game--players must use a lock-on function mapped to R1 on the PSP. Aya's movements are controlled by the analogue stick, while the Dpad can be used to change the camera view. The L1 button will call up players' current weapon inventory, where they will be able to choose between four different weapons. The square will be used as the action button (shooting, interacting with objects, etc) while the circle button will trigger a grenade. The X button will be used to re-load weapons, and the triangle button will be used for a new system called Overdive (more on that later). It's important to note that these are the current Japanese controls, and may change for the Western version of the title.

After Aya dispersed with the Twisted mutants (and they really are twisted: long limbs, indistinguishable features, squirmy, slimy and bloody) she met up with her team of law enforcement officers. This is where Tabata showed us what Overdive will actually do: in battles where Aya is fighting alongside her team, she will be able to switch bodies with any member of that team as long as he or she is still alive. To do this, players must press the triangle button on the PSP, which will bring up an infra-red screen showing the locations of all Aya's team members. You can then choose which member's body you'd like to switch with, and a small vortex will pop up to transport you to that location. Tabata didn't explain why Aya can do this, but our guess is that her mitochondria condition allows her to do cool stuff like that. Tabata told us the Overdive system is useful when players find themselves in a tight spot where they must overcome certain obstacles. It will also come in handy when Aya is losing life or running out of ammo. According to Tabata, playing the game to its full potential will require players to use the battle environment in such a way that will see them working together with Aya's team rather than separately, and using the Overdive system effectively.

Like past Parasite Eve games, The 3rd Birthday will also include some RPG elements, albeit minor ones. Players will be able to perform some basic weapon customization using items they buy, although this time around merging two weapons together will not be an option. There is also a leveling-up system for weapons, but no other details on this were given.

 

 

While we didn't see any boss battles, Tabata explained that these will take players out of the game's main environments and into fantastical locations. We can only guess what these might look like, but judging by how smooth and detailed the game's normal environments are then it's a safe bet they'll be just as good. Tabata also revealed that his team sought the help of the Final Fantasy XIII development team to work on The 3rd Birthday's visual design.

Finally, Tabata said his team chose the PSP as an exclusive platform for The 3rd Birthday because of its hardware capabilities.

"It was the most balanced platform for the game we wanted to make," he said. "It's also a globally-available platform. Our team had high goals for this game. We designed the game as if for the PlayStation 3 console and poured it all into the PSP."

http://e3.gamespot.com/story/6266275/the-3rd-birthday-impressions-and-interview

Some impressions after this new info:

- Game is set 15 years after the events of the original, meaning that Aya Brea is 40 years old. As she still looks like the same old Aya from the two original games, the mitochondria inside of her seem to be evolving much more than it was shown on both PE1 and PE2

- The overdrive system kind of guarantees that assumption. Aya taking over the body of nearby allies is similar to the way the original eve could control any mitochondrial-based lifeforms close to her. I would love to see it being used not only for escaping enemies and switching strategies, but also to attack enemies.

- It's a shame that they focused uniquely on a TPS mechanic, but from the original trailer you could see the RPG interface to it. Anything would be better than the tank RE-like mechanic of PE2 though  

- Also, I don't understand the reason behind dropping the "Parasite Eve" prefix. I hope they reconsider it

- Introducing past history during the story of PE:3rd Birthday is an excellent idea, not only for newcomers to the series, but also to avoid having any loose strings

- I want a release date dammit!!!!



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

Around the Network

lol she's 40?



All hail the KING, Andrespetmonkey

darthdevidem01 said:

lol she's 40?


Yup. She was 25 at the moment of the events of PE1, which spanned from December 24 to December 29, 1997. She doesn't age because of the mitochondria inside of her has given her powers that are constantly growing. To what point has her power grown, that I want to see



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
darthdevidem01 said:

lol she's 40?


Yup. She was 25 at the moment of the events of PE1, which spanned from December 24 to December 29, 1997. She doesn't age because of the mitochondria inside of her has given her powers that are constantly growing. To what point has her power grown, that I want to see

Oh

Cus I was like she DOES NOT look 40!



All hail the KING, Andrespetmonkey

darthdevidem01 said:
lestatdark said:
darthdevidem01 said:

lol she's 40?


Yup. She was 25 at the moment of the events of PE1, which spanned from December 24 to December 29, 1997. She doesn't age because of the mitochondria inside of her has given her powers that are constantly growing. To what point has her power grown, that I want to see

Oh

Cus I was like she DOES NOT look 40!

Ahaha yeah Actually, she looks younger than her PE2 and PE1 counterparts



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

Around the Network
lestatdark said:
darthdevidem01 said:
lestatdark said:
darthdevidem01 said:

lol she's 40?


Yup. She was 25 at the moment of the events of PE1, which spanned from December 24 to December 29, 1997. She doesn't age because of the mitochondria inside of her has given her powers that are constantly growing. To what point has her power grown, that I want to see

Oh

Cus I was like she DOES NOT look 40!

Ahaha yeah Actually, she looks younger than her PE2 and PE1 counterparts

Aeging backwards? Benjamn Button-ess



All hail the KING, Andrespetmonkey

go here for gameplay!

http://gamrconnect.vgchartz.com/thread.php?id=111561&page=1&str=1000266578#6

been waiting !



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

darthdevidem01 said:
lestatdark said:
darthdevidem01 said:
lestatdark said:
darthdevidem01 said:

lol she's 40?


Yup. She was 25 at the moment of the events of PE1, which spanned from December 24 to December 29, 1997. She doesn't age because of the mitochondria inside of her has given her powers that are constantly growing. To what point has her power grown, that I want to see

Oh

Cus I was like she DOES NOT look 40!

Ahaha yeah Actually, she looks younger than her PE2 and PE1 counterparts

Aeging backwards? Benjamn Button-ess

OR MILF



Wow, 40...

Well anyway, I'm hyped!!! GIve me teh release date!!



"And yet, I've realized that maybe living a "decent" life means you won't ever have a "good" life."

 

Severance said:

go here for gameplay!

http://gamrconnect.vgchartz.com/thread.php?id=111561&page=1&str=1000266578#6

been waiting !


Dude, I have that video download, in HD and rewatched it at least 20 times in the past few days  

When it comes to PE, me and Nen-Suer are the fans to go to



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"