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Forums - Sony - Eurogamer: GT5 Hands-on E3 2010

slowmo said:
lestatdark said:

The standard cars not having interiors was a mistake on Eurogamer part. All cars have interiors, but premium cars have more detailed interiors which also feature damage. 

Anyway, the article had almost all no negativity and pretty much summed up one of the best racing experiences that they ever had. 

And people are still being negative towards GT5. 

Somehow, even if GT5 was the most perfect game in the world, people would still feel negative towards it. It's a shame indeed.

I seem to recall a long development time being used as an excuse to hate on Alan Wakes imperfections by quite a few people on here.  Guess what, if it aint perfect then it will get hate, it's the nature of the beast.  It's been so long coming unfortunately that it cannot live up to the hype anymore so many people will be unrealistic in their expectations.  I happen to think it will be amazing but it needs to come out this year, no more delays please.

I understand perfectly what you mean, it's a shame that this mentality gets thrown around everywhere, not just GT5.

As for having more delays, I don't think that'll happen. Not because of the release date, but also because KY has already stated in E3 that it won't have more delays. http://www.computerandvideogames.com/article.php?id=252102

Let's hope he sticks to his word



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Rainbird said:
lestatdark said:

The standard cars not having interiors was a mistake on Eurogamer part. All cars have interiors, but premium cars have more detailed interiors which also feature damage. 

Anyway, the article had almost all no negativity and pretty much summed up one of the best racing experiences that they ever had. 

And people are still being negative towards GT5. 

Somehow, even if GT5 was the most perfect game in the world, people would still feel negative towards it. It's a shame indeed.

Oh thank god xD


There has been some controversy behind the Eurogamer article, even over at gtplanet.net.

Mainly of what KY means by interiors, because he separates Interiors from Cockpits. If by interiors he means the inside of the car (engine, rollcage, underside, etc, etc) makes sense for the premium cars to be the only ones having it, since they're the ones with the full damage modeling. 

 I think it's best to wait until there's more info out to make any final conclusions. 



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actually there IS no damage and still broken colision system.

http://www.youtube.com/watch?v=0MwYHqIzb4Q

 

what they've been doing for the past 6 years?



TomasPL said:

actually there IS no damage and still broken colision system.

http://www.youtube.com/watch?v=0MwYHqIzb4Q

 

what they've been doing for the past 6 years?

Damage is turned off for open presentations. Only closed presentations have shown damage on NASCAR and the new deformation engine. Did you even read the Eurogamer article? 

"Seeing it in motion seems a bit too brutal to fit comfortably into the rest of the game, but it's an excellent opportunity to enjoy that new physics deformation system and some truly epic crashes"



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CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"