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Forums - Microsoft - Game ideas for Kinect?

Sega should make Dancing of the Dead for Kinect.



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BDSiM.

I still think it would make for a good way to throw 'nades or melee in Reach.



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I can imagine a squad based shooter 3rd or first person and basically its played on a regular controller but using voice / hand motions to move your squad forward or halt etc

so you know shoot move with the motion controller but raise your hand to halt while your sneeking around or send your squad members to the left while you go right or something like that



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I give up



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Well I think I've solved the conundrum with FPS. Try to stay with me here. This is going to be pretty involved.

One we have to solve the problem of actually shooting the gun. If Kinect has the ability to distinguish between an open hand a closed fist then this problem is solved. Try to imagine your outstretched arm, elbow bent like you are shooting an imaginary gun, except your hand is open instead of a finger representation of a gun. When you want to shoot you just make a fist.

Two how do you solve the problem of reloading? Simple you take your other hand while one is outstretched in the shooting position and hit the bottom of your fist, like you would be putting a clip into it. Kinect will recognize the two hands coming together and reload your gun.Kind of like a motion of paper, rock scissors and you select rock instead  your bottom hand comes to the rock instead of the rock hitting your hand.

Three how do you solve the problem of switching weapons? Pretty simple as well. This is just one scheme idea. Grenades would be on your left shoulder, clavicle area. Touch that area with your shooting hand and it will switch to a grenade in your hand. Then from there throw your grenade in a normal throwing motion. Next for alternate weapons touch the outside of either thigh, right side for handgun (secondary weapon), and left side for primary weapons, or vice versa depending if you're left handed or right handed.

Fourth the hardest solution to come up with is movement. In order to walk forward you move your right foot forward, or left for left handed people. As long as your foot is forward your character moves forward. Move your foot to the left in front of you, you walk left. Move your foot to the right in front of you, your character walks right. Move your foot straight, you get the point.

Lastly crouching is pretty self explanatory, you just crouch. Slight movements looking to the left and right is easily done by turning your torso in that direction.

This may be hard to all take in and imagine but I think it actually solves the controller free problem. Maybe Firebird studios is working on this right now and my imagination will come to fruition next E3. I wouldn't be surprised to see a new graphically superior, full body control FPS coming out for Kinectic created by the newly formed Firebird studios.



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trunkswd said:
Dioxinis said:

I can imagine a squad based shooter 3rd or first person and basically its played on a regular controller but using voice / hand motions to move your squad forward or halt etc

so you know shoot move with the motion controller but raise your hand to halt while your sneeking around or send your squad members to the left while you go right or something like that



A hybrid game would definitely be perfect. The best of both worlds. Controlling your character with the regular controller but with hand gestures for added imersion.

yer i dont understand why there is no hybridgame so far, driving games could use the rumble for a better feel of the driving experience.....

I dont undertsand how bungie says halo is not going to be kinect compatible, can we not use the mic for team speak? can we not use gestures in theatre similar to the ones used on zune? i suppose they cant wait to get halo out the door and finished but future developers should look into these minor tasks that can be used by kinect to improve the experience



 

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Lon said:
trunkswd said:
Dioxinis said:

I can imagine a squad based shooter 3rd or first person and basically its played on a regular controller but using voice / hand motions to move your squad forward or halt etc

so you know shoot move with the motion controller but raise your hand to halt while your sneeking around or send your squad members to the left while you go right or something like that



A hybrid game would definitely be perfect. The best of both worlds. Controlling your character with the regular controller but with hand gestures for added imersion.

yer i dont understand why there is no hybridgame so far, driving games could use the rumble for a better feel of the driving experience.....

I dont undertsand how bungie says halo is not going to be kinect compatible, can we not use the mic for team speak? can we not use gestures in theatre similar to the ones used on zune? i suppose they cant wait to get halo out the door and finished but future developers should look into these minor tasks that can be used by kinect to improve the experience


They will. Developers haven't had quite enough time to show off everything Kinect is able to do. Next year's E3 will be much better for Kinect in showing off some core titles.



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