mike_intellivision said:
Resident_Hazard said:
The Ghost of RubangB said:
You guys do realize that Capcom had already started development on Monster Hunter 3 as a PS3 game, but they switched it to a Wii game mid-development, right? To save money? Because it's cheaper to make games for the Wii. I hope I'm not the only person here who remembers Capcom telling us that.
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I think we all clearly remember that. Well, at least all of us who pay attention to industry news. At this stage in the game, I'm willing to bet that Capcom wished to have kept the game on the PS3 where the more solid online setting would've likely guaranteed much higher sales than on the Wii. Of course they're not going to complain, it's selling pretty well, though probably lower than it should have, and certainly lower than several PSP titles--which is a system with a much lower installed userbase than the Wii.
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Well, they might have had better sales (or might not have) -- but it is doubtful they would have had better profits.
The 17% mark-up on cost does not make up the development cost difference (which previous discussions have put Wii costs at any where from 30% to 50% of PS3/Xbox 360 costs).
Mike from Morgantown
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They also wouldn't have had Nintendo's involvement in pushing the game (promotional funding, PAL distribution, special controller, etc). We've seen how well things go when Capcom pushes the game on their own with a decent campaign with MHFU, and Tri doubled it's sales out the gates. Frankly, looking at how LP2 has cratered from the original, I don't think there'd have been much if any higher sales for a PS3 Tri in the west. Japan's arguable, but then PS3's lone million seller there is FFXIII, and it hit a record low for the series since it shifted to PlayStation (and remains the lone installment NOT to clear 2 million). Software sales for PS3 3rd party games in Japan are just as all over the map as they are on Wii, with noted successes, noted failures, and pretty common generational franchise declines in both categories.
Converting content to PSP (which they're doing for MHP3) would have also been dramatically more difficult going from PS3 to PSP versus Wii to PSP for MH3. All in all, there's multiple logical reasons why the shift to Wii makes business sense, and really it's largely worked out for them.