One it is first and foremost an interface for more than one purpose,voice,gesture regconition and mostly hands free experiences,it will be able to hook up to your pc also now it bridges two markets,not only gamers will buy it but almost everyone who buys it is guaranteed to have some reason for getting natal.it brings the family into the game in a big way also.
and if it is handle the same way microsoft treated the 360 then it will be marketed and supported to the nines(in a BIG way) the excitement for natal is huge and that alone speaks volumes,i was playing super punch-out on wii last night and i noticed something strange,you have the wiimote for punching and the nun-chuk for movement hmmm does anyone else see what is wrong with that?you need 2 hands in boxing in real life.
only oneside of my body was being worked out my right as i am right handed now on natal and also move you will use both hands as it should be,but the weakness of move here is that you have to buy another move to get the 2hands and also for mutiplayer games but with natal you already come with all you need your body.the only issue i have with natal is the fact that i will be without force feedback,but i am confident that some gamemakers will bundle their games with some sort of device,for boxing,golf,ect.ect.
and also that natal will be a (perifferal makers)this seems to be spelled wrong,Dream come true,which also helps microsoft to stay true to what they said when they call natal a controller free interface,not that people can,t make stuff for it.i think natal will be great for stuff other than gaming and that is what in my humble will make natal a unique and entertainment success,what do you think?
Don,t be Fanboys,Be Gamefans,Play games 4ever...GAME ON(msn)