Honestly this is bull crap theirs no way Nintendo would do something so wreckless. We all saw what happened when Sony assumed people would work two jobs or twice as much to buy a PS3. Fact is they were wrong and Sony lost a lot of marketshare do to their miscalculation. So lets look at the reasons why this has to be false! (Some already stated)
#1. Battery life, such a system would gobble up battery power. I'd bet the battery would last two to three hours when Nintendo systems are known for 10 hours. The DS had amazing battery life and the 3DS will likely have similiar battery life so the power this rumour would absorb is illogical.
#2.Price, Nintendo is known for offering superior or slightly inferior hardware at a cheaper cost to the consumer and as much profit as possible. The GameCube was a rare occasion where Nintendo could offer the consumer on par visuals at a profit while selling it for 275$ When the Wii launched they launched it at 299$ a price that was both cheap and highly profitable. Nintendo isn't going to gamble by creating a system that will retail any higher then 300$ and as a handheld probubly between 200-250$ which means this kind of processing power is out of the question.
#3.Processing power, the 3DS will need to render all visuals twice once for each eye. That will be strain enough for the system Wii visuals would require alot more processing power then even the Wii posseses. It is likely that the console will have between PSP-Wii visuals as the power of the console will already need to be an improvement on the Wii.
#4. Graphics, duh the whole thing is about graphics and lets face it ever since the GameBoy Nintendo has always lagged the handheld market one generation behind the home market. NES (GB) , Super NES (GBC) N64 (GBA) GameCube (DS), 360/PS3 (3DS). Sure the 3DS could rival the Wii but that is because Nintendo skipped the traditional graphical improvements this generation. However in line with Nintendo's past the 3DS should sport GameCube level visuals.
#5. Developers, fact is Nintendo needs to cater to developers. If filming a movie in 3D costs tens of millions more how expensive will developing a 3D game be? Nintendo is gambling with the market yet again assuming their user base is ready to make the jump to 3D. Nintendo isn't going to push its luck with developers, developing a 3D game will be challenging enough without pushing the dev costs even higher with superior tech. Keep in mind the 3DS is already confirmed to have big support from third parties like Sega and UbiSoft, they wouldn't be willing to gamble if the software dev costs were as high as PS3 or higher. It just wouldn't happen software support would be alot smaller.
In the end all these factors have different variants. For example dev costs would impede Nintendo themselves preventing them from giving the 3DS great support out of the gate and we all remember how that effected the DS and GBA when they launched. Nintendo wants to give us the next big thing and a big price tag is not going to encourage people to buy the product or developers to develope software for the product.
My prediction the 3DS will be slightly more powerful then the GameCube it will have 4- first party titles and up to ten third party ones. It will retail at about 200-250$ and launch in November 2010! I can't wait to see how close I am!
Any other reasons I didn't think of?
-JC7
"In God We Trust - In Games We Play " - Joel Reimer









