Very pleased to hear this. The first batch of screens looked unimpressive to me. While the models may animate well they could use a healthy dose of contrast in textures to help achieve the look of the concept art.
Very pleased to hear this. The first batch of screens looked unimpressive to me. While the models may animate well they could use a healthy dose of contrast in textures to help achieve the look of the concept art.
| famousringo said: They could probably stand to make the environments cooler, but the character models look (and animate) great to me! |
what do you mean "animate", were there videos of this game i didn't know about?
In comparison to the concept art, the game looked like something from 2004 on the PS2. The animation might have been good, but the design on Mickey was very basic. I could understand if the appearance of Mickey ALONE was to be simple, and the environments would be lush. BUT
There are jaggies galore and on the Wii there's no excuse for that. There are Gamecube games that are mostly jaggie free from 5 years ago. I would NOT listen to fans. I just hope this overhaul concerns adding polish rather than switching up a design already agreed upon. Look at what happened to Spyborgs
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
In comparison to the concept art, the game looked like something from 2004 on the PS2. The animation might have been good, but the design on Mickey was very basic. I could understand if the appearance of Mickey ALONE was to be simple, and the environments would be lush. BUT
There are jaggies galore and on the Wii there's no excuse for that. There are Gamecube games that are mostly jaggie free from 5 years ago. I would NOT listen to fans. I just hope this overhaul concerns adding polish rather than switching up a design already agreed upon. Look at what happened to Spyborgs
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
| ClaudeLv250 said: I'm all for ignoring whining, but the game didn't look too hot. People who thought it was going to look exactly like the concept art were in for disappointment, and that has nothing to do with the power of the Wii. |
In comparison to the concept art, the game looked like something from 2004 on the PS2. The animation might have been good, but the design on Mickey was very basic. I could understand if the appearance of Mickey ALONE was to be simple, and the environments would be lush. BUT
There are jaggies galore and on the Wii there's no excuse for that. There are Gamecube games that are mostly jaggie free from 5 years ago. I would NOT listen to fans. I just hope this overhaul concerns adding polish rather than switching up a design already agreed upon. Look at what happened to Spyborgs
Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. " thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."
miz1q2w3e said:
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There were a few clips of animations, they weren't actually in-game, but they were great. I'm too lazy to track them down for you.
I'm also including the permantly in-profile Mickey ears, which you can see in all the screenshots. I think it's a pretty spiffy idea.

"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event." — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.
Ya I heard this too, hope they keep it dark and eery, I loved that about Epic Mickey
I really hope it's more Dark and Gllomy (like the art)