forevercloud3000 said:
joeorc said:
forevercloud3000 said: @Joe
I don't feel im passing unfair judgement on Natal or Move. I'm simply saying that I/WE haven't seen much of Natal proving......well anything really as a Hardcore gaming device.
I mean seriously, do you find Ricochet ground breaking? I sure don't. I'm just going by what both companies have shown so far. Maybe in due time Natal will show some good titles for it, but so far I am highly unimpressed and quite frankly appalled by the Media's favoritism of it.
If you know of any really cool demos of what Natal can do that might sway my opinion, please do point me to the link. |
sure:
i do not have any demo's that you may not have already seen yourself. but here is DR. mark's view of Natal
Dr Marks had been speaking on a recent Engadget Show, and was asked about Sony possibly investing in a 3D camera like Natal.
“We tried a lot of different 3D cameras. I love the 3D camera technology; personally, I like the technology part of it. We worked closely with our game teams at what it would enable, and it enabled making the things we already did with EyeToy more robust, but it didn’t really enable as many new experiences as what we were hoping it would enable, so it made the things we were already able to do a little bit more robust — which is good — but it adds a lot of cost and it didn’t enable some of the other experiences we wanted to achieve.”
the point i think is through his experience and other's like him and Anton they have a very good grasp what the technology can and cannot do, quite many time's their code they create for the technology in tech. demo's go into the SDK so it's not like their experience is not valid.
example:
Dr Marks also stated that the 3D cameras struggle to track in poor lighting. The PlayStation Eye Camera has the same problem, and this is why you can find those glowing spheres on Move.
it's the point is both Microsoft and Sony both Know it's the software that will drive the technology
sony has 32+ 3rd party developer's signed up for Playstation move game's development and I would say Microsoft is also has the same if not more 3rd party development studio's for Natal.
So I do not think software will be an issue with both Natal or Move it will I think would be the Quality of that software. what we Have seen with Move already with Socom 4 and EYEPET which for me i think is one of the best example's of move control for software sofar. that i have seen .
with Natal alot has been closed door's but i would say if Wii and Move are anything to go by Natal should have some fantantastic result's for software.
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See this is what I am talking about, Natal is standing on nothing but hypathetical theorizations about it. Most ones with no hard details or evidence, instead just saying "Natal is Great. Natal can be do big things!" Never any hard examples like the Wii or Move.
Move for instance can be applied to many if not all current games on PS3 because it adapts so well with current controls. Games like Socom 4 using it's pinpoint accuracy for aiming. THen there is news of Killzone 3 being fully 3D, combined with Move making it even more life like. Thats a REAL verbal demonstration of a tech's capabilities.
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but that's the point it's not :
look at what he stated:
you have seen what the EYETOY has been able to do, right?
example:
and it enabled making the things we already did with EyeToy more robust, but it didn’t really enable as many new experiences as what we were hoping it would enable, so it made the things we were already able to do a little bit more robust — which is good — but it adds a lot of cost and it didn’t enable some of the other experiences we wanted to achieve.”
so
by going by a man who has been working on motion control development for year's with his experience with motion control's he is saying what they have done with it made with the EYETOY more robust, thus if the eyetoy work's which it does. than How would there be a real problem in seeing how the Experience of Natal would not be along the same line's as The EYETOY?
Now by
also going with his take it would be more robust there would be function's that the EYETOY would byitself not be able to do.
thus that's why Sony uses Move combined with THE EYETOY. but what we do know is the EYETOY byitself can do some pretty good stuff for game's so it stand's to reason that if you are just taking the camera's of each by themselves that the natal camera will be able to do more thing's that they EYETOY would not.
this is not just from Microsoft but also someone with extensive experience with motion control's i doubt very much that his experienced would not be insightful about Natal. which by his experience Natal is pretty good. he even like's the technology himself.
if anything they were even thinking of using it instead of the Eyetoy to combine with Move.
that should tell you something right there!