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Forums - Sony - IGN: E3 2010 Killzone 3 hands-on

The article was a great read. It seems they're really trying to improve on peoples complaints and they're not stopping at anything to put Killzone on the map as one of the best fps out there.

Hype meter for KZ3 is unbelievable at this point.



 Proud owner of the PSone original, PSone slim, PS2 slim, PS3 slim, PSP-3000.

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damn that sounds good,i mean the improved scenery,melee and enemies all sound good but the main thing is that the helghan have furry tops!



"They will know heghan belongs to the helghast"

"England expects that everyman will do his duty"

"we shall fight on the beaches, we shall fight on the landing grounds, we shall fight in the fields and in the streets, we shall fight in the hills; we shall never surrender"

 

It sounds awesome.

More responsive fighting and more reliable cover system:

Things soon require a little more dexterity and the mini-gun is ditched, revealing some subtly refined gunplay. Guerrilla is coy on the specifics – no doubt down to the fact that the specifics are constantly being fine-tuned and are likely to be in flux until just before the game ships – but it's certainly more responsive than before. It's put to the test by level design that seems to favour more direct shoot-outs than the cowering gunfights of Killzone 2, but when cover is required it now seems more reliable and intuitive, and snapping behind objects is a much swifter experience.


Context sensitive melee combat:

One thing that's definitely improved is the melee system, as the clumsy system of old is superseded by a much more dynamic way to stab someone in the face. It's now context sensitive: creep up on a Helghan and it's possible to kick them up against a wall before plunging the knife with a further press of the melee button. Going toe-to-toe with them enables some gruesome kills, sticking the knife in places it doesn't belong like a Helghan's ribcage or eye socket.


Big and better with far more and much better scripted sequences:

The first three minutes we're allowed to go hands-on with has more set-pieces crammed in to it than the entire first level of Killzone 2, and it's also ten times bigger than what had gone before. It's a change that has obvious ramifications to the gunplay itself. "The biggest thing we're doing for Killzone 3 is trying to not only have variety in the environments but also in the actual gameplay experience - the stuff that you do from minute to minute," Ter Heide tells us, and that's certainly borne out in our hands-on with the game.


And jetpacks!

When Helghans with jetpacks die, they die spectacularly! At one point we send one careering headfirst into a rockface; another time one's malfunctioning pack sends it soaring into the sky before it comes crashing back several seconds later.



MARCUSDJACKSON said:
Notorius.A.i.G said:
E3 hasn't started !

But I'm hoping for either a trailer or a playable demo during Sony's conference.


dito. this is good news without a release date?

We shall find out at E3.



Who's the best Pac, Nas, and Big. Just leave it to that.

PLAYSTATION®3 is the future.....NOW.......B_E_L_I_E_V_E

Slaughterhouse Is The Sh*t  .... NOW ........ B_E_L_I_E_V_E

Oh yeah, and there will be jungle levels! Imagine how that'll look!

*drools*



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Just imagine the spiders in a Helghan jungle....



I want to see the Helghan Attack Dogs!

Imagine them in the jungles, jumping out from behind trees. I really hope they bring them back this game.



omg, i am so hyped right now......sgkonwepofiNWEPO I CANt WAIT!!!!!!



Oh, and there's one more thing that we've declined to mention so far. Killzone 3 will be one of the first Sony titles to support 3D out of the box, and thanks to a prototype TV using active shutter glasses set up at the event we can report that it looks stupendous – bullets zip out of the screen while particles such as snow and sparks are tangible elements of the game world. It feels like much more than a gimmick as well: peripheral details such as raging seas thrashing the icebergs combine with the way the player's gun seems to hang out of the screen (and indeed people were living up to the age-old clich? and reaching out to touch what wasn't there during the presentations) to create a level of immersion that's truly beyond anything we've seen to date.


and everyone was doubting the PS3 being able to render a game as grand as killzone visually, in full fledged 3D..



 

mM

GOTY 2011
cannot Wait for this game!



Atto Suggests...:

Book - Malazan Book of the Fallen series 

Game - Metro Last Light

TV - Deadwood

Music - Forest Swords