Akvod said:
Staude said:
Akvod said:
gamings_best said:
Akvod said: Till they assure that the controls are bearable... pass. |
already confirmed no waterd down noob controls, "gameplay remains unchanged"
guess your gonna have to stick to bad company :)
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What exactly are "noob controls"? If you're talking about aim assist, I disable it. Saying better controls are "n00bish" is like saying playing with your hands is "n00bish".
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Saying different controls are better is noobish. Especially when it comes to this games where there are so many opinions. Now i'm only saying noobish cause you guys did. What I really want to say is weak, or lame.
Killzone 3 is looking very interesting.
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I can deal with different buttons. I can deal with different senstitivies and speeds. But I cannot deal with illogical shit, where no matter how much I change the sensitivity, the dot of the scope never fucking lands of the head like it does with every single other shooter. It either goes too far, or it goes too little. I have no interest in the input lag controversey, or explaining it, but all I'm asking for is to be able to actually point, and fucking shoot.
In my opinion, games should be about tactics and strategy, and not about mechanical controlling. Controls mean very little to me, as long as they WORK. Controls are simply a means to the gameplay, and that is where the Killzone 2 had a lot of things going. However, it's very hard to access that gameplay, if you cannot even execute the things you want to do.
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and everyone had those problems???
that's the point I'm trying to make, some people loved the controls of killzone 2, and didn't fall into the same short comings as you and a whole bunch of other people because they learned how to play. I do not care what other games controled like because other games weren't killzone 2, and the controls contributed to that, it made the game unique, and the true fanbase of the game don't what to have the controls changed thus killing it's idenity to suit others because they couldn't figure it out.
that to me is why I strongly dislike bad company 2. I played and loved the first one but many others didn't under the same circumstances as killzone 2, it wasn't controls but gameplay, simple things like no helth re-gen and having to put more than 4 bullests in an enemy to kill him was to difficult for most, that's why bad company 2 is almost in no way like the first, DICE killed it's formula to suit the people who couldn't figure it out, that's why there's health re-gen, perks, sniper shot-guns, over-powered lmg's and tiny bottle neck maps. now to many that's was awesome and better than the first but to the actual fans who gave bad company 1 a chance and were goos at it, these changes make the game almost unplayable.
I don't want to see what happened to bad company happen to killzone, all for the sake of noobs who couldn't do it.