contestgamer said:
richardhutnik said:
thelifatree said:
Xxain said:
contestgamer said:
Xxain said:
contestgamer said: Storytelling >>> Gameplay.
Gameplay is probably more important to children, but when you grow up to being an adult you begin searching for meaning and thoughtful dialogue in the world around you. Playing mindless games just doesn't cut it anymore if you are intellectually minded. Having a deep, involving story and gameplay that conforms TO the story is what will make video games an accepted art form among adults, like literature, film etc is.
Why waste my precious time and intellect on games like Gears when I can play MGS1,2,3,4 or Braid or Xenogears and Planescape torment and really learn about myself and the world and become a more complete, open minded, intelligent and better person for it? |
Then watch a movie or read a book? why would somebody who wants story choose Video "GAMES" for telling stories over other forms of media that do it better?... this genuinely honest question that bugs the hell outta me. |
The word "video games" is outdated imo, "interactive entertainment" is more accurate today and sounds more respectable as well. That includes interactive film, or any media that is at least slightly interactive like Heavy Rain.
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naaah... There still Video Games, your just dressing it up because by your previous post I can possibly assume you feel Video Games kiddy, and your " Interactive entertainment" the grown up Video Games.... and you didnt answer my question, mind you im genuinely interested because the story >>> gameplay crowd is shocking and backwards to me |
Because to me and others. It's more interesting to understand the world and your charcters and their motivations. Because then it makes the gameplay more meaningful. The story and surrounding enhance the gameplay, and if the gameplay is already awesome, then you have a godlike creation. Because theres an illusion of purpose
rather than pew pew the bad guy or whatever
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Ok, then it is important to understand what is NORMALLY a game. In a game, you are YOURSELF. You bring your own motives to a game world a designer created, and you end up doing what you want, and trying to accomplish things by your goals. You are in control. That is the heard of a game, and why there are issues when combining this, with what you are requesting, which is a story, where someone else is the character you follow. I will say, because they are GAMES, they first and foremost need to be able to play well, and be FUN. Games are meant to be FUN first and foremost. Secondarily, they can serve other purposes, but I personally play a game to have fun. I do use other storytelling medium for fun and other purposes.
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God I hate it when people say games need to be "fun"...That's such a juvenile statement. I suppose all films, books and other art needs to be fun as well? Just because something is interactive doesn't mean it needs to be fun. This is why I think the word "video game" is short changing the potential of this industry. Interactive Entertainment would expand it greatly so we don't get close minded statements like yours all the time.
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You hate that people say that a form of Interactive ENTERTAINMENT is supposed to be FUN? So, by your definition, a form of entertainment is NOT supposed to be fun? I don't know if anyone here argues that a form of entertainment can't be more than just fun, but I explain how exactly a form of entertainment is entertainment if it is not fun (aka boring).
And yes, I do say that games first and foremost need to be fun, I meant that. I do say that games can benefit IF they offer more. The category of "edutainment" would fit into this, but for it to work, the game has to be fun, engaging and captivating to make you want to keep playing. Fun can take many forms from surprise/novelty, to humor, to escaping fear, to drama, to personal satisfaction in accomplishing personal goals or developing.
Beyond this, I think they happen to try to shove way too much into the category of "videogames" and I see people getting confused and actually coming out and saying games "MUST" have stories, which is false. Games CAN have stories, but they don't need them.