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Forums - Gaming - It's On: Apple Calls Out Sony and Nintendo Directly

quality > quantity.



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lol, really. why dont they make a graph of total development cost of all their games compared. I am willing to bet over 75% of the games in the Itunes store were made by some guy in his basement for less than a couple hundred bucks.



End of 2009 Predictions (Set, January 1st 2009)

Wii- 72 million   3rd Year Peak, better slate of releases

360- 37 million   Should trend down slightly after 3rd year peak

PS3- 29 million  Sales should pick up next year, 3rd year peak and price cut

Wonder if apple will get any better games.



 

   PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB

 

Haste262 said:

I cant consider apple competitors, because well....they aint. Just look at the damn games for iphone, theyre not exactly proper games now are they?

Exactly! It has a non-standard interface and has games that trend casual. How could I possibly consider it a legitimate game system?



"But as always, technology refused to be dignity's bitch."--Vance DeGeneres

 

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Even if Apple suceeds, Steve Jobs' liver won't last long enough for him to enjoy it. Once Jobs is dust in the wind, you might as well stick a fork in Apple, they'll be done.



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For Apple it does not matter if it is quality>quantity..Or the other way around...$$$$



 

cAPSLOCK said:
Haha apple in gaming. Basically they'd have a system with the power of a PS1 for $800 and the only launch title will be that sliding puzzle thing. This is apple we're talking about here.

You talking about the system that Carmack says is more powerful than the PSP and DS combined?

http://www.appleinsider.com/articles/08/08/01/carmack_iphone_more_powerful_than_nintendo_ds_psp_combined.html



c0rd said:
richardhutnik said:
Smashed said:

Because it's so much harder developing for the iPhone as opposed to PSP or DS?

Get real Apple.

Out of the 50,700 there's probably a couple games worth playing anyways.

Which are those?  If you can't even name the candidates, then you are just speculating out of fear that your expectations of what the game market is, isn't what you thought.  At this point and time, the iPod/iPhone platform has supplanted the PSP.  Sony released the PSP Go to compete with the iPod/iPhone and failed to gain traction.  This is not a good place to be in.  Nintendo went with the DSi also to counter Apple to.  I would be concern about all this, and not brush it off as "wow, the iPhone just sucks".

You may, for example, consider doing some googling:

http://www.google.com/search?hl=en&client=firefox-a&hs=0BU&rls=org.mozilla%3Aen-US%3Aofficial&channel=s&q=top+games+for+iphone&aq=f&aqi=g5&aql=&oq=&gs_rfai=

 

The iPhone has Tiger Woods Golf, among other games for it that are of note.

I doubt Nintendo's DSi had anything to do with Apple. They brought it out in Japan because sales were slowing down (they nearly lost the year to the PSP).

@ the article:
Bragging about the number of games makes little sense. The DS isn't stomping the PSP's sales because it has 2,000 more games, it's the other way around - developers jumped on the DS because it sold tons. It's mainly Nintendo's first party games that are responsible for the success of the system, and they've made what, 100 or so games?

It'd be like comparing the number of PC games with those on home consoles. It doesn't tell us anything. Revenue, or sales, on the other hand...

What is known now is that Apple is going into the portable game business, and has decided to have something like Live for the iPhone.  They are going to be pushing games also, and are now a competitor that I would suggest people not take too lightly.  As you said about the DS, the iPhone takes off in sales, as it has been, it will be getting all the apps, and more core gaming.   As far as the DSi goes, Nintendo did release something to bring in functionality seen in the iPhone and other more mature portable platforms.



That 50,700 number is pretty misleading...
No doubt Apple has succeeded, but using this as a truly viable gaming platform?...First-party games will play a big part, and I'm not sure Apple has a strength in creating software like that.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

richardhutnik said:
cAPSLOCK said:
Haha apple in gaming. Basically they'd have a system with the power of a PS1 for $800 and the only launch title will be that sliding puzzle thing. This is apple we're talking about here.

You talking about the system that Carmack says is more powerful than the PSP and DS combined?

http://www.appleinsider.com/articles/08/08/01/carmack_iphone_more_powerful_than_nintendo_ds_psp_combined.html

no the system which carmack says a certain version of is more powerful than the psp and ds combined.

 

Carmack is not all knowing and powerful though.. But while he is probably correct. It's about using the hardware well.. And the iphone has the same issue the pc has. Due to so many different versions they have problems using the hardware to the max.



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