By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - is KZ3 going to be about graphics? or gameplay?

 

is KZ3 going to be about graphics? or gameplay?

graphics 50 39.06%
 
gameplay 66 51.56%
 
neither it will be the same as KZ2 12 9.38%
 
Total:128

Like the second they will probably both be amazing.



Around the Network

uhhh history doesn't always repeat itselffff

 

uhmm killzone 1 was released in 2003-2004 reason why killzone 2 took 5 years to make is because they had to start on a whole new engine and everything, so you're basically saying after the release of killzone 2 the developers will have to work on a whole new engine again? no. killzone 3 i guarantee will be released in 2011 the earliest.



they need to work on both alot, graphics were good but i wasnt overly impressed with them. they need to make the graphics more vibrant, too much gray was used. environments were good and lighting and shadows were well done. but the cast of characters werent as good as they should have been, the faces on the humans werent given as much detailed as they should have. they need damn co-op mode this time around , not having this time would be inexcuseable for a fps. the online mode needs more varied modes to choose from and also needs some new fresh modes as well. they should take some of the online modes from resistance 2 and add them to killzone 3. if they add what i am looking for in killzone 3, then i will glady buy it on launch day and add it to my ps3 collection. i am hoping they do, because killzone 2 did give me hope for the future of the series.



GAMERTAG IS ANIMEHEAVEN X23

PSN ID IS : ANIMEREALM 

PROUD MEMBER OF THE RPG FAN CLUB THREAD

ALL-TIME FAVORITE JRPG IS : LOST ODYSSEY

http://gamrconnect.vgchartz.com/thread.php?id=52882&page=1

As the doctor from Family Guy said,

"Can it be both?"



Both since they will use the same visual powerhouse engine as the second game but they will spend less time chaning it for the third game so they can focus on gameplay.