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Forums - Sony - Heavy Rain is, in many ways, not well written (Spoilers)

andremop said:
That's the problem with realistic games. Everybody can turn off their brain in a Mario/Sonic/Little Big Planet easily.

But when a game tries so much to simulate reality to the point of being called an interactive drama, it's way much harder to do that. And every little flaw becomes unreal and a lot of times ridiculous.

I simply must agree with this statement.



In the wilderness we go alone with our new knowledge and strength.

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But people do it all the time with movies. You could take a movie like Silence of the Lambs or Seven or Fight Club and pick it apart and point out all of the ridiculousness just like this guy is doing with Heavy Rain.

But instead, people suspend their disbelief and ignore the little inconsistencies and minor plot holes in order to enjoy otherwise gripping and entertaining stories.

Heavy Rain gets scrutinized way too much. But I guess that's just a side effect of being a very vocal pioneer in a still relatively young medium.



I was expecting CGI to utterly destroy you for such blasphemy :o. It does get scrutinized way more than the average game though



Linkasf said:
twesterm said:
Linkasf said:
twesterm said:


Considering this is David Cage, movies always have areas with suspension of disbelief. Pick any move and you'll have parts where you just kind of have to turn off your brain for a moment.

What am I supposed to say about that? =_=

OMG U FOUND A TYPO YOU'RE A FUNNY GUY!

Oh no man, I didn't even mean the typo. You're really smart :)

Ah, lol, then ignore me then.  I thought you were being one of those annoying people that points out every type ever made.  :-p



 CGI-Quality said:
vegafoo said:
But people do it all the time with movies. You could take a movie like Silence of the Lambs or Seven or Fight Club and pick it apart and point out all of the ridiculousness just like this guy is doing with Heavy Rain.

But instead, people suspend their disbelief and ignore the little inconsistencies and minor plot holes in order to enjoy otherwise gripping and entertaining stories.

Heavy Rain gets scrutinized way too much. But I guess that's just a side effect of being a very vocal pioneer in a still relatively young medium.

With that, I don't even need to add input.

It may be a bit.

But to be fair, most - if not all - games are scrutinized too much on this site.



In the wilderness we go alone with our new knowledge and strength.

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twesterm said:
Linkasf said:
twesterm said:
Linkasf said:
twesterm said:


Considering this is David Cage, movies always have areas with suspension of disbelief. Pick any move and you'll have parts where you just kind of have to turn off your brain for a moment.

What am I supposed to say about that? =_=

OMG U FOUND A TYPO YOU'RE A FUNNY GUY!

Oh no man, I didn't even mean the typo. You're really smart :)

Ah, lol, then ignore me then.  I thought you were being one of those annoying people that points out every type ever made.  :-p

ZOMG! WRONG!

It's typo!



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

HEAVY RAIN had the best story ever in a video game. Don't try to tell me otherwise cuz YOUR wrong. It's not easy to make a game as complex as HEAVY RAIN, and I think they did a phenomenal job. The only thing I want to know more about is the blackouts with the origami figure in his hand.



I look at this game as sort of an interactive movie, but more of a B movie or a direct to DVD release. It gets the kind of praise it does because it's a game, this story wouldn't cut it for a movie. At least not a movie that takes itself so seriously.

That's my opinion, and I don't mean to hurt anyone's feelings.



This part made me laugh. It's from part 3:

Remember how I mentioned that Madison helped Ethan escape from the police? What I didn't mention is that this assistance required no particular cleverness on her part, but depended entirely on the police being incredibly bad at their jobs.

Permit me to set the scene: The cops have located Ethan's car outside of the Doc's apartment building. They assume, correctly, that this means that Ethan is currently inside the apartment building. Then Madison comes driving up on her motorcycle, and the cops let her enter the apartment. Why do they do this? Because "maybe she lives there". So, just to be clear—you guys believe a monstrous serial killer is holed up inside that fire-ravaged, uninhabitable building. Then a woman shows up, intent on entering it. There are two possibilities for why she might want to this:

1. She is in cahoots with the serial killer.

2. She's an innocent bystander, which means she's about to become a hostage.

In which of those situations would it be prudent to NOT detain her?

But that idiocy pales next to how Madison and Ethan get away from the cops. Despite the fact that they are theoretically highly-trained and experienced investigators, neither bad cop, Druggy the FBI agent, nor any of the dozen other cops on the scene are familiar with the concept that buildings can have more than one entrance. Nope, they all sit outside the front door, completely ignoring both the rear of the building and the alley running along one side. Guess how our heroes make their getaway?