| jarrod said: Companies can't survive doing it perpetually, but everyone has channel stuffed at one point or another, and almost always early in platform's cycle for competitive reasons. Nintendo did it with GameCube in 2002, to try and keep pace with Xbox. Sony did it with PSP for it's first year and a half on market to appear to keep pace with DS. 360 did in late 2006 to hit that 10 million figure before year's end. Every incident of channel stuffing usually follows with a period of extremely slowed shipments though, it's more a short term tactic. |
yea, that's what I expected and said in my post








