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Forums - Gaming - Who are your favorite video game composers?

I've always thought that the composing element is underestimated by videogame producers, music and sonds creates the atmosphere and help to immerse the player, should be considered more. There are only a few videogame composers I was impressed with like Koji Kondo(Mario&Zelda) especially for mario scores, Harry Gragson Williams(MGS),Kenji Yamamoto(super metroid&prime), I don't personally like Uematzu very much (not very original) more recently I was impressed with Dead Space, not for its score but for the intelligent use of sound, but still neither of them stand a chance against movie composers....like Vangelis,Enio Morricone,John Williams.



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Dude, how is he unoriginal? Or do you mean bland?



Kimi wa ne tashika ni ano toki watashi no soba ni ita

Itsudatte itsudatte itsudatte

Sugu yoko de waratteita

Nakushitemo torimodosu kimi wo

I will never leave you

I consider it even a bit bland maybe, but it's also a matter of taste, I haven't said it's unoriginal but it's not very much...He has the peculiarity to often mix classical insturments with rock instruments but it's not the only one to have tried that sort of thing and usually I don't like the results.Also many tracks of final fantasy score sounds to me like a bit too routinely, they're not bad, they fit very well but in the meantime they dosen't leave something to me.....It's difficult to explain....for example if I listen to final fantasy tune I could not tell from wich one it's from. The only tune that I well remeber in this moment is the opening title theme of FFX wich is very good but by the way sounds to me a bit similar to Elton Jhon's "Carla Etude".
That said I didn't mean he's not a good composer, is one of the best in the videogame industry but it's just not one of my favorites.



freebs2 said:
I've always thought that the composing element is underestimated by videogame producers, music and sonds creates the atmosphere and help to immerse the player, should be considered more. There are only a few videogame composers I was impressed with like Koji Kondo(Mario&Zelda) especially for mario scores, Harry Gragson Williams(MGS),Kenji Yamamoto(super metroid′), I don't personally like Uematzu very much (not very original) more recently I was impressed with Dead Space, not for its score but for the intelligent use of sound, but still neither of them stand a chance against movie composers....like Vangelis,Enio Morricone,John Williams.

Frankly, I'd consider both Uematsu and John Williams in the same category.  They both can produce amazing melodies and works.  But they both tend to focus on the same things.  They focus on 'sweeping melodies' and 'character themes' and a lot of the overall works tend to lose focus.  Take any of their most famous works, say Final Fantasy for Uematsu and Star Wars for John Williams.  In both works, you will see heavy focus put towards the main themes, character themes and themes for specific areas (such as towns in Final Fantasy or something like the 'Asteroid Field' in Empire Strikes Back).  But then, when they step back away from those areas, a lot of their music tends to lose that focus and turns more towards well....improvisation.  Or even sounding like elevator 'background' music.  As if they were just writing stuff to fill the space in between the main themes and so there would be music playing.

So what I'm trying to say is, there's amazing composers for both video games and film.  But I would say both Uematsu and John Williams have the same problem of focusing too much on the 'meat' and not providing any of the 'potatoes'.  The measure of a good artist is one where you want to listen to the majority of their works.  Not shuffle through a quarter or more of their songs to get to the 'good' ones.



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Yasunori Mitsuda






Nobuo Uematsu without any doubt!



Goodfella said:
Yasunori Mitsuda




This guy knows what he is talking about. The second song you posted up is easily one of the best overworld themes of all time. The only overworld themes that I can think of that are just as good are Chrono Trigger and Xenogears' overworld themes (which are composed by Mitsuda as well).



^
Oh, I can't forget about FFVI's overworld theme. It was amazing as well.



Martin O' Donnell for Halo and Kelly bailey for half life
also Zelda but I don't know who composed the theme



                                  

                                       That's Gordon Freeman in "Real-Life"